public final class UIHardwareState
extends com.google.flatbuffers.Table
Modifier and Type | Class and Description |
---|---|
static class |
UIHardwareState.Vector |
Constructor and Description |
---|
UIHardwareState() |
Modifier and Type | Method and Description |
---|---|
UIHardwareState |
__assign(int _i,
ByteBuffer _bb) |
void |
__init(int _i,
ByteBuffer _bb) |
static void |
addGpuMemory(com.google.flatbuffers.FlatBufferBuilder builder,
int gpuMemoryOffset) |
static void |
addHostMemory(com.google.flatbuffers.FlatBufferBuilder builder,
long hostMemory) |
static int |
createGpuMemoryVector(com.google.flatbuffers.FlatBufferBuilder builder,
long[] data) |
static int |
createUIHardwareState(com.google.flatbuffers.FlatBufferBuilder builder,
int gpuMemoryOffset,
long hostMemory) |
static int |
endUIHardwareState(com.google.flatbuffers.FlatBufferBuilder builder) |
static UIHardwareState |
getRootAsUIHardwareState(ByteBuffer _bb) |
static UIHardwareState |
getRootAsUIHardwareState(ByteBuffer _bb,
UIHardwareState obj) |
long |
gpuMemory(int j) |
ByteBuffer |
gpuMemoryAsByteBuffer() |
ByteBuffer |
gpuMemoryInByteBuffer(ByteBuffer _bb) |
int |
gpuMemoryLength() |
com.google.flatbuffers.LongVector |
gpuMemoryVector() |
com.google.flatbuffers.LongVector |
gpuMemoryVector(com.google.flatbuffers.LongVector obj) |
long |
hostMemory() |
static void |
startGpuMemoryVector(com.google.flatbuffers.FlatBufferBuilder builder,
int numElems) |
static void |
startUIHardwareState(com.google.flatbuffers.FlatBufferBuilder builder) |
static void |
ValidateVersion() |
__has_identifier, __indirect, __indirect, __offset, __offset, __reset, __reset, __string, __string, __union, __union, __vector_as_bytebuffer, __vector_in_bytebuffer, __vector_len, __vector, compareStrings, compareStrings, getByteBuffer, keysCompare, sortTables
public static void ValidateVersion()
public static UIHardwareState getRootAsUIHardwareState(ByteBuffer _bb)
public static UIHardwareState getRootAsUIHardwareState(ByteBuffer _bb, UIHardwareState obj)
public void __init(int _i, ByteBuffer _bb)
public UIHardwareState __assign(int _i, ByteBuffer _bb)
public long gpuMemory(int j)
public int gpuMemoryLength()
public com.google.flatbuffers.LongVector gpuMemoryVector()
public com.google.flatbuffers.LongVector gpuMemoryVector(com.google.flatbuffers.LongVector obj)
public ByteBuffer gpuMemoryAsByteBuffer()
public ByteBuffer gpuMemoryInByteBuffer(ByteBuffer _bb)
public long hostMemory()
public static int createUIHardwareState(com.google.flatbuffers.FlatBufferBuilder builder, int gpuMemoryOffset, long hostMemory)
public static void startUIHardwareState(com.google.flatbuffers.FlatBufferBuilder builder)
public static void addGpuMemory(com.google.flatbuffers.FlatBufferBuilder builder, int gpuMemoryOffset)
public static int createGpuMemoryVector(com.google.flatbuffers.FlatBufferBuilder builder, long[] data)
public static void startGpuMemoryVector(com.google.flatbuffers.FlatBufferBuilder builder, int numElems)
public static void addHostMemory(com.google.flatbuffers.FlatBufferBuilder builder, long hostMemory)
public static int endUIHardwareState(com.google.flatbuffers.FlatBufferBuilder builder)
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