Class GPUOptions.Experimental.Builder

    • Method Detail

      • getDescriptor

        public static final com.google.protobuf.Descriptors.Descriptor getDescriptor()
      • internalGetFieldAccessorTable

        protected com.google.protobuf.GeneratedMessageV3.FieldAccessorTable internalGetFieldAccessorTable()
        Specified by:
        internalGetFieldAccessorTable in class com.google.protobuf.GeneratedMessageV3.Builder<GPUOptions.Experimental.Builder>
      • clear

        public GPUOptions.Experimental.Builder clear()
        Specified by:
        clear in interface com.google.protobuf.Message.Builder
        Specified by:
        clear in interface com.google.protobuf.MessageLite.Builder
        Overrides:
        clear in class com.google.protobuf.GeneratedMessageV3.Builder<GPUOptions.Experimental.Builder>
      • getDescriptorForType

        public com.google.protobuf.Descriptors.Descriptor getDescriptorForType()
        Specified by:
        getDescriptorForType in interface com.google.protobuf.Message.Builder
        Specified by:
        getDescriptorForType in interface com.google.protobuf.MessageOrBuilder
        Overrides:
        getDescriptorForType in class com.google.protobuf.GeneratedMessageV3.Builder<GPUOptions.Experimental.Builder>
      • getDefaultInstanceForType

        public GPUOptions.Experimental getDefaultInstanceForType()
        Specified by:
        getDefaultInstanceForType in interface com.google.protobuf.MessageLiteOrBuilder
        Specified by:
        getDefaultInstanceForType in interface com.google.protobuf.MessageOrBuilder
      • build

        public GPUOptions.Experimental build()
        Specified by:
        build in interface com.google.protobuf.Message.Builder
        Specified by:
        build in interface com.google.protobuf.MessageLite.Builder
      • buildPartial

        public GPUOptions.Experimental buildPartial()
        Specified by:
        buildPartial in interface com.google.protobuf.Message.Builder
        Specified by:
        buildPartial in interface com.google.protobuf.MessageLite.Builder
      • clone

        public GPUOptions.Experimental.Builder clone()
        Specified by:
        clone in interface com.google.protobuf.Message.Builder
        Specified by:
        clone in interface com.google.protobuf.MessageLite.Builder
        Overrides:
        clone in class com.google.protobuf.GeneratedMessageV3.Builder<GPUOptions.Experimental.Builder>
      • setField

        public GPUOptions.Experimental.Builder setField​(com.google.protobuf.Descriptors.FieldDescriptor field,
                                                        java.lang.Object value)
        Specified by:
        setField in interface com.google.protobuf.Message.Builder
        Overrides:
        setField in class com.google.protobuf.GeneratedMessageV3.Builder<GPUOptions.Experimental.Builder>
      • clearField

        public GPUOptions.Experimental.Builder clearField​(com.google.protobuf.Descriptors.FieldDescriptor field)
        Specified by:
        clearField in interface com.google.protobuf.Message.Builder
        Overrides:
        clearField in class com.google.protobuf.GeneratedMessageV3.Builder<GPUOptions.Experimental.Builder>
      • clearOneof

        public GPUOptions.Experimental.Builder clearOneof​(com.google.protobuf.Descriptors.OneofDescriptor oneof)
        Specified by:
        clearOneof in interface com.google.protobuf.Message.Builder
        Overrides:
        clearOneof in class com.google.protobuf.GeneratedMessageV3.Builder<GPUOptions.Experimental.Builder>
      • setRepeatedField

        public GPUOptions.Experimental.Builder setRepeatedField​(com.google.protobuf.Descriptors.FieldDescriptor field,
                                                                int index,
                                                                java.lang.Object value)
        Specified by:
        setRepeatedField in interface com.google.protobuf.Message.Builder
        Overrides:
        setRepeatedField in class com.google.protobuf.GeneratedMessageV3.Builder<GPUOptions.Experimental.Builder>
      • addRepeatedField

        public GPUOptions.Experimental.Builder addRepeatedField​(com.google.protobuf.Descriptors.FieldDescriptor field,
                                                                java.lang.Object value)
        Specified by:
        addRepeatedField in interface com.google.protobuf.Message.Builder
        Overrides:
        addRepeatedField in class com.google.protobuf.GeneratedMessageV3.Builder<GPUOptions.Experimental.Builder>
      • isInitialized

        public final boolean isInitialized()
        Specified by:
        isInitialized in interface com.google.protobuf.MessageLiteOrBuilder
        Overrides:
        isInitialized in class com.google.protobuf.GeneratedMessageV3.Builder<GPUOptions.Experimental.Builder>
      • mergeFrom

        public GPUOptions.Experimental.Builder mergeFrom​(com.google.protobuf.CodedInputStream input,
                                                         com.google.protobuf.ExtensionRegistryLite extensionRegistry)
                                                  throws java.io.IOException
        Specified by:
        mergeFrom in interface com.google.protobuf.Message.Builder
        Specified by:
        mergeFrom in interface com.google.protobuf.MessageLite.Builder
        Overrides:
        mergeFrom in class com.google.protobuf.AbstractMessage.Builder<GPUOptions.Experimental.Builder>
        Throws:
        java.io.IOException
      • getVirtualDevicesList

        public java.util.List<GPUOptions.Experimental.VirtualDevices> getVirtualDevicesList()
         The multi virtual device settings. If empty (not set), it will create
         single virtual device on each visible GPU, according to the settings
         in "visible_device_list" above. Otherwise, the number of elements in the
         list must be the same as the number of visible GPUs (after
         "visible_device_list" filtering if it is set), and the string represented
         device names (e.g. /device:GPU:<id>) will refer to the virtual
         devices and have the <id> field assigned sequentially starting from 0,
         according to the order they appear in this list and the "memory_limit"
         list inside each element. For example,
           visible_device_list = "1,0"
           virtual_devices { memory_limit: 1GB memory_limit: 2GB }
           virtual_devices {}
         will create three virtual devices as:
           /device:GPU:0 -> visible GPU 1 with 1GB memory
           /device:GPU:1 -> visible GPU 1 with 2GB memory
           /device:GPU:2 -> visible GPU 0 with all available memory
         NOTE:
         1. It's invalid to set both this and "per_process_gpu_memory_fraction"
            at the same time.
         2. Currently this setting is per-process, not per-session. Using
            different settings in different sessions within same process will
            result in undefined behavior.
         
        repeated .org.platanios.tensorflow.proto.GPUOptions.Experimental.VirtualDevices virtual_devices = 1;
        Specified by:
        getVirtualDevicesList in interface GPUOptions.ExperimentalOrBuilder
      • getVirtualDevicesCount

        public int getVirtualDevicesCount()
         The multi virtual device settings. If empty (not set), it will create
         single virtual device on each visible GPU, according to the settings
         in "visible_device_list" above. Otherwise, the number of elements in the
         list must be the same as the number of visible GPUs (after
         "visible_device_list" filtering if it is set), and the string represented
         device names (e.g. /device:GPU:<id>) will refer to the virtual
         devices and have the <id> field assigned sequentially starting from 0,
         according to the order they appear in this list and the "memory_limit"
         list inside each element. For example,
           visible_device_list = "1,0"
           virtual_devices { memory_limit: 1GB memory_limit: 2GB }
           virtual_devices {}
         will create three virtual devices as:
           /device:GPU:0 -> visible GPU 1 with 1GB memory
           /device:GPU:1 -> visible GPU 1 with 2GB memory
           /device:GPU:2 -> visible GPU 0 with all available memory
         NOTE:
         1. It's invalid to set both this and "per_process_gpu_memory_fraction"
            at the same time.
         2. Currently this setting is per-process, not per-session. Using
            different settings in different sessions within same process will
            result in undefined behavior.
         
        repeated .org.platanios.tensorflow.proto.GPUOptions.Experimental.VirtualDevices virtual_devices = 1;
        Specified by:
        getVirtualDevicesCount in interface GPUOptions.ExperimentalOrBuilder
      • getVirtualDevices

        public GPUOptions.Experimental.VirtualDevices getVirtualDevices​(int index)
         The multi virtual device settings. If empty (not set), it will create
         single virtual device on each visible GPU, according to the settings
         in "visible_device_list" above. Otherwise, the number of elements in the
         list must be the same as the number of visible GPUs (after
         "visible_device_list" filtering if it is set), and the string represented
         device names (e.g. /device:GPU:<id>) will refer to the virtual
         devices and have the <id> field assigned sequentially starting from 0,
         according to the order they appear in this list and the "memory_limit"
         list inside each element. For example,
           visible_device_list = "1,0"
           virtual_devices { memory_limit: 1GB memory_limit: 2GB }
           virtual_devices {}
         will create three virtual devices as:
           /device:GPU:0 -> visible GPU 1 with 1GB memory
           /device:GPU:1 -> visible GPU 1 with 2GB memory
           /device:GPU:2 -> visible GPU 0 with all available memory
         NOTE:
         1. It's invalid to set both this and "per_process_gpu_memory_fraction"
            at the same time.
         2. Currently this setting is per-process, not per-session. Using
            different settings in different sessions within same process will
            result in undefined behavior.
         
        repeated .org.platanios.tensorflow.proto.GPUOptions.Experimental.VirtualDevices virtual_devices = 1;
        Specified by:
        getVirtualDevices in interface GPUOptions.ExperimentalOrBuilder
      • setVirtualDevices

        public GPUOptions.Experimental.Builder setVirtualDevices​(int index,
                                                                 GPUOptions.Experimental.VirtualDevices value)
         The multi virtual device settings. If empty (not set), it will create
         single virtual device on each visible GPU, according to the settings
         in "visible_device_list" above. Otherwise, the number of elements in the
         list must be the same as the number of visible GPUs (after
         "visible_device_list" filtering if it is set), and the string represented
         device names (e.g. /device:GPU:<id>) will refer to the virtual
         devices and have the <id> field assigned sequentially starting from 0,
         according to the order they appear in this list and the "memory_limit"
         list inside each element. For example,
           visible_device_list = "1,0"
           virtual_devices { memory_limit: 1GB memory_limit: 2GB }
           virtual_devices {}
         will create three virtual devices as:
           /device:GPU:0 -> visible GPU 1 with 1GB memory
           /device:GPU:1 -> visible GPU 1 with 2GB memory
           /device:GPU:2 -> visible GPU 0 with all available memory
         NOTE:
         1. It's invalid to set both this and "per_process_gpu_memory_fraction"
            at the same time.
         2. Currently this setting is per-process, not per-session. Using
            different settings in different sessions within same process will
            result in undefined behavior.
         
        repeated .org.platanios.tensorflow.proto.GPUOptions.Experimental.VirtualDevices virtual_devices = 1;
      • setVirtualDevices

        public GPUOptions.Experimental.Builder setVirtualDevices​(int index,
                                                                 GPUOptions.Experimental.VirtualDevices.Builder builderForValue)
         The multi virtual device settings. If empty (not set), it will create
         single virtual device on each visible GPU, according to the settings
         in "visible_device_list" above. Otherwise, the number of elements in the
         list must be the same as the number of visible GPUs (after
         "visible_device_list" filtering if it is set), and the string represented
         device names (e.g. /device:GPU:<id>) will refer to the virtual
         devices and have the <id> field assigned sequentially starting from 0,
         according to the order they appear in this list and the "memory_limit"
         list inside each element. For example,
           visible_device_list = "1,0"
           virtual_devices { memory_limit: 1GB memory_limit: 2GB }
           virtual_devices {}
         will create three virtual devices as:
           /device:GPU:0 -> visible GPU 1 with 1GB memory
           /device:GPU:1 -> visible GPU 1 with 2GB memory
           /device:GPU:2 -> visible GPU 0 with all available memory
         NOTE:
         1. It's invalid to set both this and "per_process_gpu_memory_fraction"
            at the same time.
         2. Currently this setting is per-process, not per-session. Using
            different settings in different sessions within same process will
            result in undefined behavior.
         
        repeated .org.platanios.tensorflow.proto.GPUOptions.Experimental.VirtualDevices virtual_devices = 1;
      • addVirtualDevices

        public GPUOptions.Experimental.Builder addVirtualDevices​(GPUOptions.Experimental.VirtualDevices value)
         The multi virtual device settings. If empty (not set), it will create
         single virtual device on each visible GPU, according to the settings
         in "visible_device_list" above. Otherwise, the number of elements in the
         list must be the same as the number of visible GPUs (after
         "visible_device_list" filtering if it is set), and the string represented
         device names (e.g. /device:GPU:<id>) will refer to the virtual
         devices and have the <id> field assigned sequentially starting from 0,
         according to the order they appear in this list and the "memory_limit"
         list inside each element. For example,
           visible_device_list = "1,0"
           virtual_devices { memory_limit: 1GB memory_limit: 2GB }
           virtual_devices {}
         will create three virtual devices as:
           /device:GPU:0 -> visible GPU 1 with 1GB memory
           /device:GPU:1 -> visible GPU 1 with 2GB memory
           /device:GPU:2 -> visible GPU 0 with all available memory
         NOTE:
         1. It's invalid to set both this and "per_process_gpu_memory_fraction"
            at the same time.
         2. Currently this setting is per-process, not per-session. Using
            different settings in different sessions within same process will
            result in undefined behavior.
         
        repeated .org.platanios.tensorflow.proto.GPUOptions.Experimental.VirtualDevices virtual_devices = 1;
      • addVirtualDevices

        public GPUOptions.Experimental.Builder addVirtualDevices​(int index,
                                                                 GPUOptions.Experimental.VirtualDevices value)
         The multi virtual device settings. If empty (not set), it will create
         single virtual device on each visible GPU, according to the settings
         in "visible_device_list" above. Otherwise, the number of elements in the
         list must be the same as the number of visible GPUs (after
         "visible_device_list" filtering if it is set), and the string represented
         device names (e.g. /device:GPU:<id>) will refer to the virtual
         devices and have the <id> field assigned sequentially starting from 0,
         according to the order they appear in this list and the "memory_limit"
         list inside each element. For example,
           visible_device_list = "1,0"
           virtual_devices { memory_limit: 1GB memory_limit: 2GB }
           virtual_devices {}
         will create three virtual devices as:
           /device:GPU:0 -> visible GPU 1 with 1GB memory
           /device:GPU:1 -> visible GPU 1 with 2GB memory
           /device:GPU:2 -> visible GPU 0 with all available memory
         NOTE:
         1. It's invalid to set both this and "per_process_gpu_memory_fraction"
            at the same time.
         2. Currently this setting is per-process, not per-session. Using
            different settings in different sessions within same process will
            result in undefined behavior.
         
        repeated .org.platanios.tensorflow.proto.GPUOptions.Experimental.VirtualDevices virtual_devices = 1;
      • addVirtualDevices

        public GPUOptions.Experimental.Builder addVirtualDevices​(GPUOptions.Experimental.VirtualDevices.Builder builderForValue)
         The multi virtual device settings. If empty (not set), it will create
         single virtual device on each visible GPU, according to the settings
         in "visible_device_list" above. Otherwise, the number of elements in the
         list must be the same as the number of visible GPUs (after
         "visible_device_list" filtering if it is set), and the string represented
         device names (e.g. /device:GPU:<id>) will refer to the virtual
         devices and have the <id> field assigned sequentially starting from 0,
         according to the order they appear in this list and the "memory_limit"
         list inside each element. For example,
           visible_device_list = "1,0"
           virtual_devices { memory_limit: 1GB memory_limit: 2GB }
           virtual_devices {}
         will create three virtual devices as:
           /device:GPU:0 -> visible GPU 1 with 1GB memory
           /device:GPU:1 -> visible GPU 1 with 2GB memory
           /device:GPU:2 -> visible GPU 0 with all available memory
         NOTE:
         1. It's invalid to set both this and "per_process_gpu_memory_fraction"
            at the same time.
         2. Currently this setting is per-process, not per-session. Using
            different settings in different sessions within same process will
            result in undefined behavior.
         
        repeated .org.platanios.tensorflow.proto.GPUOptions.Experimental.VirtualDevices virtual_devices = 1;
      • addVirtualDevices

        public GPUOptions.Experimental.Builder addVirtualDevices​(int index,
                                                                 GPUOptions.Experimental.VirtualDevices.Builder builderForValue)
         The multi virtual device settings. If empty (not set), it will create
         single virtual device on each visible GPU, according to the settings
         in "visible_device_list" above. Otherwise, the number of elements in the
         list must be the same as the number of visible GPUs (after
         "visible_device_list" filtering if it is set), and the string represented
         device names (e.g. /device:GPU:<id>) will refer to the virtual
         devices and have the <id> field assigned sequentially starting from 0,
         according to the order they appear in this list and the "memory_limit"
         list inside each element. For example,
           visible_device_list = "1,0"
           virtual_devices { memory_limit: 1GB memory_limit: 2GB }
           virtual_devices {}
         will create three virtual devices as:
           /device:GPU:0 -> visible GPU 1 with 1GB memory
           /device:GPU:1 -> visible GPU 1 with 2GB memory
           /device:GPU:2 -> visible GPU 0 with all available memory
         NOTE:
         1. It's invalid to set both this and "per_process_gpu_memory_fraction"
            at the same time.
         2. Currently this setting is per-process, not per-session. Using
            different settings in different sessions within same process will
            result in undefined behavior.
         
        repeated .org.platanios.tensorflow.proto.GPUOptions.Experimental.VirtualDevices virtual_devices = 1;
      • addAllVirtualDevices

        public GPUOptions.Experimental.Builder addAllVirtualDevices​(java.lang.Iterable<? extends GPUOptions.Experimental.VirtualDevices> values)
         The multi virtual device settings. If empty (not set), it will create
         single virtual device on each visible GPU, according to the settings
         in "visible_device_list" above. Otherwise, the number of elements in the
         list must be the same as the number of visible GPUs (after
         "visible_device_list" filtering if it is set), and the string represented
         device names (e.g. /device:GPU:<id>) will refer to the virtual
         devices and have the <id> field assigned sequentially starting from 0,
         according to the order they appear in this list and the "memory_limit"
         list inside each element. For example,
           visible_device_list = "1,0"
           virtual_devices { memory_limit: 1GB memory_limit: 2GB }
           virtual_devices {}
         will create three virtual devices as:
           /device:GPU:0 -> visible GPU 1 with 1GB memory
           /device:GPU:1 -> visible GPU 1 with 2GB memory
           /device:GPU:2 -> visible GPU 0 with all available memory
         NOTE:
         1. It's invalid to set both this and "per_process_gpu_memory_fraction"
            at the same time.
         2. Currently this setting is per-process, not per-session. Using
            different settings in different sessions within same process will
            result in undefined behavior.
         
        repeated .org.platanios.tensorflow.proto.GPUOptions.Experimental.VirtualDevices virtual_devices = 1;
      • clearVirtualDevices

        public GPUOptions.Experimental.Builder clearVirtualDevices()
         The multi virtual device settings. If empty (not set), it will create
         single virtual device on each visible GPU, according to the settings
         in "visible_device_list" above. Otherwise, the number of elements in the
         list must be the same as the number of visible GPUs (after
         "visible_device_list" filtering if it is set), and the string represented
         device names (e.g. /device:GPU:<id>) will refer to the virtual
         devices and have the <id> field assigned sequentially starting from 0,
         according to the order they appear in this list and the "memory_limit"
         list inside each element. For example,
           visible_device_list = "1,0"
           virtual_devices { memory_limit: 1GB memory_limit: 2GB }
           virtual_devices {}
         will create three virtual devices as:
           /device:GPU:0 -> visible GPU 1 with 1GB memory
           /device:GPU:1 -> visible GPU 1 with 2GB memory
           /device:GPU:2 -> visible GPU 0 with all available memory
         NOTE:
         1. It's invalid to set both this and "per_process_gpu_memory_fraction"
            at the same time.
         2. Currently this setting is per-process, not per-session. Using
            different settings in different sessions within same process will
            result in undefined behavior.
         
        repeated .org.platanios.tensorflow.proto.GPUOptions.Experimental.VirtualDevices virtual_devices = 1;
      • removeVirtualDevices

        public GPUOptions.Experimental.Builder removeVirtualDevices​(int index)
         The multi virtual device settings. If empty (not set), it will create
         single virtual device on each visible GPU, according to the settings
         in "visible_device_list" above. Otherwise, the number of elements in the
         list must be the same as the number of visible GPUs (after
         "visible_device_list" filtering if it is set), and the string represented
         device names (e.g. /device:GPU:<id>) will refer to the virtual
         devices and have the <id> field assigned sequentially starting from 0,
         according to the order they appear in this list and the "memory_limit"
         list inside each element. For example,
           visible_device_list = "1,0"
           virtual_devices { memory_limit: 1GB memory_limit: 2GB }
           virtual_devices {}
         will create three virtual devices as:
           /device:GPU:0 -> visible GPU 1 with 1GB memory
           /device:GPU:1 -> visible GPU 1 with 2GB memory
           /device:GPU:2 -> visible GPU 0 with all available memory
         NOTE:
         1. It's invalid to set both this and "per_process_gpu_memory_fraction"
            at the same time.
         2. Currently this setting is per-process, not per-session. Using
            different settings in different sessions within same process will
            result in undefined behavior.
         
        repeated .org.platanios.tensorflow.proto.GPUOptions.Experimental.VirtualDevices virtual_devices = 1;
      • getVirtualDevicesBuilder

        public GPUOptions.Experimental.VirtualDevices.Builder getVirtualDevicesBuilder​(int index)
         The multi virtual device settings. If empty (not set), it will create
         single virtual device on each visible GPU, according to the settings
         in "visible_device_list" above. Otherwise, the number of elements in the
         list must be the same as the number of visible GPUs (after
         "visible_device_list" filtering if it is set), and the string represented
         device names (e.g. /device:GPU:<id>) will refer to the virtual
         devices and have the <id> field assigned sequentially starting from 0,
         according to the order they appear in this list and the "memory_limit"
         list inside each element. For example,
           visible_device_list = "1,0"
           virtual_devices { memory_limit: 1GB memory_limit: 2GB }
           virtual_devices {}
         will create three virtual devices as:
           /device:GPU:0 -> visible GPU 1 with 1GB memory
           /device:GPU:1 -> visible GPU 1 with 2GB memory
           /device:GPU:2 -> visible GPU 0 with all available memory
         NOTE:
         1. It's invalid to set both this and "per_process_gpu_memory_fraction"
            at the same time.
         2. Currently this setting is per-process, not per-session. Using
            different settings in different sessions within same process will
            result in undefined behavior.
         
        repeated .org.platanios.tensorflow.proto.GPUOptions.Experimental.VirtualDevices virtual_devices = 1;
      • getVirtualDevicesOrBuilder

        public GPUOptions.Experimental.VirtualDevicesOrBuilder getVirtualDevicesOrBuilder​(int index)
         The multi virtual device settings. If empty (not set), it will create
         single virtual device on each visible GPU, according to the settings
         in "visible_device_list" above. Otherwise, the number of elements in the
         list must be the same as the number of visible GPUs (after
         "visible_device_list" filtering if it is set), and the string represented
         device names (e.g. /device:GPU:<id>) will refer to the virtual
         devices and have the <id> field assigned sequentially starting from 0,
         according to the order they appear in this list and the "memory_limit"
         list inside each element. For example,
           visible_device_list = "1,0"
           virtual_devices { memory_limit: 1GB memory_limit: 2GB }
           virtual_devices {}
         will create three virtual devices as:
           /device:GPU:0 -> visible GPU 1 with 1GB memory
           /device:GPU:1 -> visible GPU 1 with 2GB memory
           /device:GPU:2 -> visible GPU 0 with all available memory
         NOTE:
         1. It's invalid to set both this and "per_process_gpu_memory_fraction"
            at the same time.
         2. Currently this setting is per-process, not per-session. Using
            different settings in different sessions within same process will
            result in undefined behavior.
         
        repeated .org.platanios.tensorflow.proto.GPUOptions.Experimental.VirtualDevices virtual_devices = 1;
        Specified by:
        getVirtualDevicesOrBuilder in interface GPUOptions.ExperimentalOrBuilder
      • getVirtualDevicesOrBuilderList

        public java.util.List<? extends GPUOptions.Experimental.VirtualDevicesOrBuilder> getVirtualDevicesOrBuilderList()
         The multi virtual device settings. If empty (not set), it will create
         single virtual device on each visible GPU, according to the settings
         in "visible_device_list" above. Otherwise, the number of elements in the
         list must be the same as the number of visible GPUs (after
         "visible_device_list" filtering if it is set), and the string represented
         device names (e.g. /device:GPU:<id>) will refer to the virtual
         devices and have the <id> field assigned sequentially starting from 0,
         according to the order they appear in this list and the "memory_limit"
         list inside each element. For example,
           visible_device_list = "1,0"
           virtual_devices { memory_limit: 1GB memory_limit: 2GB }
           virtual_devices {}
         will create three virtual devices as:
           /device:GPU:0 -> visible GPU 1 with 1GB memory
           /device:GPU:1 -> visible GPU 1 with 2GB memory
           /device:GPU:2 -> visible GPU 0 with all available memory
         NOTE:
         1. It's invalid to set both this and "per_process_gpu_memory_fraction"
            at the same time.
         2. Currently this setting is per-process, not per-session. Using
            different settings in different sessions within same process will
            result in undefined behavior.
         
        repeated .org.platanios.tensorflow.proto.GPUOptions.Experimental.VirtualDevices virtual_devices = 1;
        Specified by:
        getVirtualDevicesOrBuilderList in interface GPUOptions.ExperimentalOrBuilder
      • addVirtualDevicesBuilder

        public GPUOptions.Experimental.VirtualDevices.Builder addVirtualDevicesBuilder()
         The multi virtual device settings. If empty (not set), it will create
         single virtual device on each visible GPU, according to the settings
         in "visible_device_list" above. Otherwise, the number of elements in the
         list must be the same as the number of visible GPUs (after
         "visible_device_list" filtering if it is set), and the string represented
         device names (e.g. /device:GPU:<id>) will refer to the virtual
         devices and have the <id> field assigned sequentially starting from 0,
         according to the order they appear in this list and the "memory_limit"
         list inside each element. For example,
           visible_device_list = "1,0"
           virtual_devices { memory_limit: 1GB memory_limit: 2GB }
           virtual_devices {}
         will create three virtual devices as:
           /device:GPU:0 -> visible GPU 1 with 1GB memory
           /device:GPU:1 -> visible GPU 1 with 2GB memory
           /device:GPU:2 -> visible GPU 0 with all available memory
         NOTE:
         1. It's invalid to set both this and "per_process_gpu_memory_fraction"
            at the same time.
         2. Currently this setting is per-process, not per-session. Using
            different settings in different sessions within same process will
            result in undefined behavior.
         
        repeated .org.platanios.tensorflow.proto.GPUOptions.Experimental.VirtualDevices virtual_devices = 1;
      • addVirtualDevicesBuilder

        public GPUOptions.Experimental.VirtualDevices.Builder addVirtualDevicesBuilder​(int index)
         The multi virtual device settings. If empty (not set), it will create
         single virtual device on each visible GPU, according to the settings
         in "visible_device_list" above. Otherwise, the number of elements in the
         list must be the same as the number of visible GPUs (after
         "visible_device_list" filtering if it is set), and the string represented
         device names (e.g. /device:GPU:<id>) will refer to the virtual
         devices and have the <id> field assigned sequentially starting from 0,
         according to the order they appear in this list and the "memory_limit"
         list inside each element. For example,
           visible_device_list = "1,0"
           virtual_devices { memory_limit: 1GB memory_limit: 2GB }
           virtual_devices {}
         will create three virtual devices as:
           /device:GPU:0 -> visible GPU 1 with 1GB memory
           /device:GPU:1 -> visible GPU 1 with 2GB memory
           /device:GPU:2 -> visible GPU 0 with all available memory
         NOTE:
         1. It's invalid to set both this and "per_process_gpu_memory_fraction"
            at the same time.
         2. Currently this setting is per-process, not per-session. Using
            different settings in different sessions within same process will
            result in undefined behavior.
         
        repeated .org.platanios.tensorflow.proto.GPUOptions.Experimental.VirtualDevices virtual_devices = 1;
      • getVirtualDevicesBuilderList

        public java.util.List<GPUOptions.Experimental.VirtualDevices.Builder> getVirtualDevicesBuilderList()
         The multi virtual device settings. If empty (not set), it will create
         single virtual device on each visible GPU, according to the settings
         in "visible_device_list" above. Otherwise, the number of elements in the
         list must be the same as the number of visible GPUs (after
         "visible_device_list" filtering if it is set), and the string represented
         device names (e.g. /device:GPU:<id>) will refer to the virtual
         devices and have the <id> field assigned sequentially starting from 0,
         according to the order they appear in this list and the "memory_limit"
         list inside each element. For example,
           visible_device_list = "1,0"
           virtual_devices { memory_limit: 1GB memory_limit: 2GB }
           virtual_devices {}
         will create three virtual devices as:
           /device:GPU:0 -> visible GPU 1 with 1GB memory
           /device:GPU:1 -> visible GPU 1 with 2GB memory
           /device:GPU:2 -> visible GPU 0 with all available memory
         NOTE:
         1. It's invalid to set both this and "per_process_gpu_memory_fraction"
            at the same time.
         2. Currently this setting is per-process, not per-session. Using
            different settings in different sessions within same process will
            result in undefined behavior.
         
        repeated .org.platanios.tensorflow.proto.GPUOptions.Experimental.VirtualDevices virtual_devices = 1;
      • getUseUnifiedMemory

        public boolean getUseUnifiedMemory()
         If true, uses CUDA unified memory for memory allocations. If
         per_process_gpu_memory_fraction option is greater than 1.0, then unified
         memory is used regardless of the value for this field. See comments for
         per_process_gpu_memory_fraction field for more details and requirements
         of the unified memory. This option is useful to oversubscribe memory if
         multiple processes are sharing a single GPU while individually using less
         than 1.0 per process memory fraction.
         
        bool use_unified_memory = 2;
        Specified by:
        getUseUnifiedMemory in interface GPUOptions.ExperimentalOrBuilder
        Returns:
        The useUnifiedMemory.
      • setUseUnifiedMemory

        public GPUOptions.Experimental.Builder setUseUnifiedMemory​(boolean value)
         If true, uses CUDA unified memory for memory allocations. If
         per_process_gpu_memory_fraction option is greater than 1.0, then unified
         memory is used regardless of the value for this field. See comments for
         per_process_gpu_memory_fraction field for more details and requirements
         of the unified memory. This option is useful to oversubscribe memory if
         multiple processes are sharing a single GPU while individually using less
         than 1.0 per process memory fraction.
         
        bool use_unified_memory = 2;
        Parameters:
        value - The useUnifiedMemory to set.
        Returns:
        This builder for chaining.
      • clearUseUnifiedMemory

        public GPUOptions.Experimental.Builder clearUseUnifiedMemory()
         If true, uses CUDA unified memory for memory allocations. If
         per_process_gpu_memory_fraction option is greater than 1.0, then unified
         memory is used regardless of the value for this field. See comments for
         per_process_gpu_memory_fraction field for more details and requirements
         of the unified memory. This option is useful to oversubscribe memory if
         multiple processes are sharing a single GPU while individually using less
         than 1.0 per process memory fraction.
         
        bool use_unified_memory = 2;
        Returns:
        This builder for chaining.
      • getNumDevToDevCopyStreams

        public int getNumDevToDevCopyStreams()
         If > 1, the number of device-to-device copy streams to create
         for each GPUDevice.  Default value is 0, which is automatically
         converted to 1.
         
        int32 num_dev_to_dev_copy_streams = 3;
        Specified by:
        getNumDevToDevCopyStreams in interface GPUOptions.ExperimentalOrBuilder
        Returns:
        The numDevToDevCopyStreams.
      • setNumDevToDevCopyStreams

        public GPUOptions.Experimental.Builder setNumDevToDevCopyStreams​(int value)
         If > 1, the number of device-to-device copy streams to create
         for each GPUDevice.  Default value is 0, which is automatically
         converted to 1.
         
        int32 num_dev_to_dev_copy_streams = 3;
        Parameters:
        value - The numDevToDevCopyStreams to set.
        Returns:
        This builder for chaining.
      • clearNumDevToDevCopyStreams

        public GPUOptions.Experimental.Builder clearNumDevToDevCopyStreams()
         If > 1, the number of device-to-device copy streams to create
         for each GPUDevice.  Default value is 0, which is automatically
         converted to 1.
         
        int32 num_dev_to_dev_copy_streams = 3;
        Returns:
        This builder for chaining.
      • getCollectiveRingOrder

        public java.lang.String getCollectiveRingOrder()
         If non-empty, defines a good GPU ring order on a single worker based on
         device interconnect.  This assumes that all workers have the same GPU
         topology.  Specify as a comma-separated string, e.g. "3,2,1,0,7,6,5,4".
         This ring order is used by the RingReducer implementation of
         CollectiveReduce, and serves as an override to automatic ring order
         generation in OrderTaskDeviceMap() during CollectiveParam resolution.
         
        string collective_ring_order = 4;
        Specified by:
        getCollectiveRingOrder in interface GPUOptions.ExperimentalOrBuilder
        Returns:
        The collectiveRingOrder.
      • getCollectiveRingOrderBytes

        public com.google.protobuf.ByteString getCollectiveRingOrderBytes()
         If non-empty, defines a good GPU ring order on a single worker based on
         device interconnect.  This assumes that all workers have the same GPU
         topology.  Specify as a comma-separated string, e.g. "3,2,1,0,7,6,5,4".
         This ring order is used by the RingReducer implementation of
         CollectiveReduce, and serves as an override to automatic ring order
         generation in OrderTaskDeviceMap() during CollectiveParam resolution.
         
        string collective_ring_order = 4;
        Specified by:
        getCollectiveRingOrderBytes in interface GPUOptions.ExperimentalOrBuilder
        Returns:
        The bytes for collectiveRingOrder.
      • setCollectiveRingOrder

        public GPUOptions.Experimental.Builder setCollectiveRingOrder​(java.lang.String value)
         If non-empty, defines a good GPU ring order on a single worker based on
         device interconnect.  This assumes that all workers have the same GPU
         topology.  Specify as a comma-separated string, e.g. "3,2,1,0,7,6,5,4".
         This ring order is used by the RingReducer implementation of
         CollectiveReduce, and serves as an override to automatic ring order
         generation in OrderTaskDeviceMap() during CollectiveParam resolution.
         
        string collective_ring_order = 4;
        Parameters:
        value - The collectiveRingOrder to set.
        Returns:
        This builder for chaining.
      • clearCollectiveRingOrder

        public GPUOptions.Experimental.Builder clearCollectiveRingOrder()
         If non-empty, defines a good GPU ring order on a single worker based on
         device interconnect.  This assumes that all workers have the same GPU
         topology.  Specify as a comma-separated string, e.g. "3,2,1,0,7,6,5,4".
         This ring order is used by the RingReducer implementation of
         CollectiveReduce, and serves as an override to automatic ring order
         generation in OrderTaskDeviceMap() during CollectiveParam resolution.
         
        string collective_ring_order = 4;
        Returns:
        This builder for chaining.
      • setCollectiveRingOrderBytes

        public GPUOptions.Experimental.Builder setCollectiveRingOrderBytes​(com.google.protobuf.ByteString value)
         If non-empty, defines a good GPU ring order on a single worker based on
         device interconnect.  This assumes that all workers have the same GPU
         topology.  Specify as a comma-separated string, e.g. "3,2,1,0,7,6,5,4".
         This ring order is used by the RingReducer implementation of
         CollectiveReduce, and serves as an override to automatic ring order
         generation in OrderTaskDeviceMap() during CollectiveParam resolution.
         
        string collective_ring_order = 4;
        Parameters:
        value - The bytes for collectiveRingOrder to set.
        Returns:
        This builder for chaining.
      • getTimestampedAllocator

        public boolean getTimestampedAllocator()
         If true then extra work is done by GPUDevice and GPUBFCAllocator to
         keep track of when GPU memory is freed and when kernels actually
         complete so that we can know when a nominally free memory chunk
         is really not subject to pending use.
         
        bool timestamped_allocator = 5;
        Specified by:
        getTimestampedAllocator in interface GPUOptions.ExperimentalOrBuilder
        Returns:
        The timestampedAllocator.
      • setTimestampedAllocator

        public GPUOptions.Experimental.Builder setTimestampedAllocator​(boolean value)
         If true then extra work is done by GPUDevice and GPUBFCAllocator to
         keep track of when GPU memory is freed and when kernels actually
         complete so that we can know when a nominally free memory chunk
         is really not subject to pending use.
         
        bool timestamped_allocator = 5;
        Parameters:
        value - The timestampedAllocator to set.
        Returns:
        This builder for chaining.
      • clearTimestampedAllocator

        public GPUOptions.Experimental.Builder clearTimestampedAllocator()
         If true then extra work is done by GPUDevice and GPUBFCAllocator to
         keep track of when GPU memory is freed and when kernels actually
         complete so that we can know when a nominally free memory chunk
         is really not subject to pending use.
         
        bool timestamped_allocator = 5;
        Returns:
        This builder for chaining.
      • getKernelTrackerMaxInterval

        public int getKernelTrackerMaxInterval()
         Parameters for GPUKernelTracker.  By default no kernel tracking is done.
         Note that timestamped_allocator is only effective if some tracking is
         specified.
         If kernel_tracker_max_interval = n > 0, then a tracking event
         is inserted after every n kernels without an event.
         
        int32 kernel_tracker_max_interval = 7;
        Specified by:
        getKernelTrackerMaxInterval in interface GPUOptions.ExperimentalOrBuilder
        Returns:
        The kernelTrackerMaxInterval.
      • setKernelTrackerMaxInterval

        public GPUOptions.Experimental.Builder setKernelTrackerMaxInterval​(int value)
         Parameters for GPUKernelTracker.  By default no kernel tracking is done.
         Note that timestamped_allocator is only effective if some tracking is
         specified.
         If kernel_tracker_max_interval = n > 0, then a tracking event
         is inserted after every n kernels without an event.
         
        int32 kernel_tracker_max_interval = 7;
        Parameters:
        value - The kernelTrackerMaxInterval to set.
        Returns:
        This builder for chaining.
      • clearKernelTrackerMaxInterval

        public GPUOptions.Experimental.Builder clearKernelTrackerMaxInterval()
         Parameters for GPUKernelTracker.  By default no kernel tracking is done.
         Note that timestamped_allocator is only effective if some tracking is
         specified.
         If kernel_tracker_max_interval = n > 0, then a tracking event
         is inserted after every n kernels without an event.
         
        int32 kernel_tracker_max_interval = 7;
        Returns:
        This builder for chaining.
      • getKernelTrackerMaxBytes

        public int getKernelTrackerMaxBytes()
         If kernel_tracker_max_bytes = n > 0, then a tracking event is
         inserted after every series of kernels allocating a sum of
         memory >= n.  If one kernel allocates b * n bytes, then one
         event will be inserted after it, but it will count as b against
         the pending limit.
         
        int32 kernel_tracker_max_bytes = 8;
        Specified by:
        getKernelTrackerMaxBytes in interface GPUOptions.ExperimentalOrBuilder
        Returns:
        The kernelTrackerMaxBytes.
      • setKernelTrackerMaxBytes

        public GPUOptions.Experimental.Builder setKernelTrackerMaxBytes​(int value)
         If kernel_tracker_max_bytes = n > 0, then a tracking event is
         inserted after every series of kernels allocating a sum of
         memory >= n.  If one kernel allocates b * n bytes, then one
         event will be inserted after it, but it will count as b against
         the pending limit.
         
        int32 kernel_tracker_max_bytes = 8;
        Parameters:
        value - The kernelTrackerMaxBytes to set.
        Returns:
        This builder for chaining.
      • clearKernelTrackerMaxBytes

        public GPUOptions.Experimental.Builder clearKernelTrackerMaxBytes()
         If kernel_tracker_max_bytes = n > 0, then a tracking event is
         inserted after every series of kernels allocating a sum of
         memory >= n.  If one kernel allocates b * n bytes, then one
         event will be inserted after it, but it will count as b against
         the pending limit.
         
        int32 kernel_tracker_max_bytes = 8;
        Returns:
        This builder for chaining.
      • getKernelTrackerMaxPending

        public int getKernelTrackerMaxPending()
         If kernel_tracker_max_pending > 0 then no more than this many
         tracking events can be outstanding at a time.  An attempt to
         launch an additional kernel will stall until an event
         completes.
         
        int32 kernel_tracker_max_pending = 9;
        Specified by:
        getKernelTrackerMaxPending in interface GPUOptions.ExperimentalOrBuilder
        Returns:
        The kernelTrackerMaxPending.
      • setKernelTrackerMaxPending

        public GPUOptions.Experimental.Builder setKernelTrackerMaxPending​(int value)
         If kernel_tracker_max_pending > 0 then no more than this many
         tracking events can be outstanding at a time.  An attempt to
         launch an additional kernel will stall until an event
         completes.
         
        int32 kernel_tracker_max_pending = 9;
        Parameters:
        value - The kernelTrackerMaxPending to set.
        Returns:
        This builder for chaining.
      • clearKernelTrackerMaxPending

        public GPUOptions.Experimental.Builder clearKernelTrackerMaxPending()
         If kernel_tracker_max_pending > 0 then no more than this many
         tracking events can be outstanding at a time.  An attempt to
         launch an additional kernel will stall until an event
         completes.
         
        int32 kernel_tracker_max_pending = 9;
        Returns:
        This builder for chaining.
      • setUnknownFields

        public final GPUOptions.Experimental.Builder setUnknownFields​(com.google.protobuf.UnknownFieldSet unknownFields)
        Specified by:
        setUnknownFields in interface com.google.protobuf.Message.Builder
        Overrides:
        setUnknownFields in class com.google.protobuf.GeneratedMessageV3.Builder<GPUOptions.Experimental.Builder>
      • mergeUnknownFields

        public final GPUOptions.Experimental.Builder mergeUnknownFields​(com.google.protobuf.UnknownFieldSet unknownFields)
        Specified by:
        mergeUnknownFields in interface com.google.protobuf.Message.Builder
        Overrides:
        mergeUnknownFields in class com.google.protobuf.GeneratedMessageV3.Builder<GPUOptions.Experimental.Builder>