Object

scalismo.faces.parameters

ParametricRenderer

Related Doc: package parameters

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object ParametricRenderer

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  14. def renderParameter[A](parameter: RenderParameter, pixelShader: PixelShader[A], clearColor: A)(implicit arg0: ClassTag[A]): PixelImage[A]

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    render the object described by the render parameters

    render the object described by the render parameters

    parameter

    scene description, including the object

    pixelShader

    used to calculate the color for a pixel

    clearColor

    background color of scene/buffer

  15. def renderParameter(parameter: RenderParameter, clearColor: RGBA = RGBA.BlackTransparent): PixelImage[RGBA]

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    render the object described by the render parameters

    render the object described by the render parameters

    parameter

    scene description, including the object

    clearColor

    background color of scene/buffer

  16. def renderParameterMesh[A](parameter: RenderParameter, mesh: ColorNormalMesh3D, pixelShader: PixelShader[A], clearColor: A)(implicit arg0: ClassTag[A]): PixelImage[A]

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    render a mesh with specified colors and normals according to scene description parameter

    render a mesh with specified colors and normals according to scene description parameter

    parameter

    scene description

    mesh

    mesh to render, has positions, colors and normals

    pixelShader

    used to calculate the color for a pixel

    clearColor

    background color of buffer

  17. def renderParameterMesh(parameter: RenderParameter, mesh: ColorNormalMesh3D, clearColor: RGBA = RGBA.BlackTransparent): PixelImage[RGBA]

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    render a mesh with specified colors and normals according to scene description parameter

    render a mesh with specified colors and normals according to scene description parameter

    parameter

    scene description

    mesh

    mesh to render, has positions, colors and normals

    clearColor

    background color of buffer

  18. def renderParameterVertexColorMesh[A](parameter: RenderParameter, mesh: VertexColorMesh3D, pixelShader: PixelShader[A], clearColor: A)(implicit arg0: ClassTag[A]): PixelImage[A]

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    render according to parameters, convenience for vertex color mesh with vertex normals

    render according to parameters, convenience for vertex color mesh with vertex normals

    parameter

    scene description

    mesh

    mesh to render, vertex color, vertex normals

    pixelShader

    used to calculate the color for a pixel

    clearColor

    background color of buffer

  19. def renderParameterVertexColorMesh(parameter: RenderParameter, mesh: VertexColorMesh3D, clearColor: RGBA = RGBA.BlackTransparent): PixelImage[RGBA]

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    render according to parameters, convenience for vertex color mesh with vertex normals

    render according to parameters, convenience for vertex color mesh with vertex normals

    parameter

    scene description

    mesh

    mesh to render, vertex color, vertex normals

    clearColor

    background color of buffer

  20. def renderPropertyImage[A](renderParameter: RenderParameter, mesh: TriangleMesh3D, property: MeshSurfaceProperty[A])(implicit arg0: ClassTag[A]): PixelImage[Option[A]]

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    render an arbitrary property on the mesh into buffer (rasterization)

    render an arbitrary property on the mesh into buffer (rasterization)

    A

    type of surface property

    renderParameter

    scene description

    mesh

    mesh to render, positions

    property

    surface property to rasterize

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    Deprecated

    (Since version ) see corresponding Javadoc for more information.

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