| Package | Description |
|---|---|
| com.amazonaws.services.stepfunctions.builder | |
| com.amazonaws.services.stepfunctions.builder.states |
| Class and Description |
|---|
| Branch.Builder
Builder for a
Branch. |
| Catcher.Builder
Builder for a
Catcher. |
| Choice.Builder
Builder for a
Choice. |
| ChoiceState.Builder
Builder for a
ChoiceState. |
| FailState.Builder
Builder for a
FailState. |
| NextStateTransition.Builder
Builder for
NextStateTransition |
| ParallelState.Builder
Builder for a
ParallelState. |
| PassState.Builder
Builder for a
PassState. |
| Retrier.Builder
Builder for a
Retrier. |
| State
Base interface for all states that can be used in a
StateMachine. |
| State.Builder
Base builder interface for
States. |
| SucceedState.Builder
Builder for a
SucceedState. |
| TaskState.Builder
Builder for a
TaskState. |
| Transition.Builder
Builder interface for
Transitions. |
| WaitFor.Builder
Builder interface for
WaitState |
| WaitState.Builder
Builder for a
WaitState. |
| Class and Description |
|---|
| Branch
A single branch of parallel execution in a state machine.
|
| Branch.Builder
Builder for a
Branch. |
| Catcher
Catches an error from a
ParallelState or a TaskState and transitions into the specified recovery state. |
| Catcher.Builder
Builder for a
Catcher. |
| Choice
Class representing a choice rule to be included in a
ChoiceState. |
| Choice.Builder
Builder for a
Choice. |
| ChoiceState
A Choice state adds branching logic to a state machine.
|
| ChoiceState.Builder
Builder for a
ChoiceState. |
| EndTransition
Terminal transition that indicates the state machine should terminate.
|
| EndTransition.Builder
Builder for
EndTransition |
| FailState
Terminal state that terminates the state machine and marks it as a failure.
|
| FailState.Builder
Builder for a
FailState. |
| InputOutputPathBuilder
Interface for all builders that expose both 'InputPath' and 'OutputPath'.
|
| InputOutputResultPathBuilder
Interface for all builders that expose all of 'InputPath', 'OutputPath', and 'ResultPath'.
|
| NextStateTransition
Non-terminal transition to another state in the state machine.
|
| NextStateTransition.Builder
Builder for
NextStateTransition |
| ParallelState
State that allows for parallel execution of
Branchs. |
| ParallelState.Builder
Builder for a
ParallelState. |
| ParametersBuilder
Interface for all builders that expose the 'Parameters' field.
|
| PassState
The Pass State simply passes its input to its output, performing no work.
|
| PassState.Builder
Builder for a
PassState. |
| ResultPathBuilder
Interface for all builders that expose 'ResultPath'.
|
| Retrier
Describes retry behavior for a state.
|
| Retrier.Builder
Builder for a
Retrier. |
| State
Base interface for all states that can be used in a
StateMachine. |
| State.Builder
Base builder interface for
States. |
| StateVisitor
Visitor interface for
State inheritance hierarchy. |
| SucceedState
The Succeed State terminates a state machine successfully.
|
| SucceedState.Builder
Builder for a
SucceedState. |
| TaskState
The Task State causes the interpreter to execute the work identified by the state’s “Resource” field.
|
| TaskState.Builder
Builder for a
TaskState. |
| Transition
Represents a transition in the state machine (i.e to another state or termination
of the state machine).
|
| Transition.Builder
Builder interface for
Transitions. |
| TransitionState
Do not directly use this class, it is intended for internal usage only.
|
| WaitFor
Interface for different waiting strategies used by
WaitState. |
| WaitFor.Builder
Builder interface for
WaitState |
| WaitForSeconds |
| WaitForSeconds.Builder
Builder for a
WaitForSeconds. |
| WaitForSecondsPath |
| WaitForSecondsPath.Builder
Builder for a
WaitForSecondsPath. |
| WaitForTimestamp |
| WaitForTimestamp.Builder
Builder for a
WaitForTimestamp. |
| WaitForTimestampPath |
| WaitForTimestampPath.Builder
Builder for a
WaitForTimestampPath. |
| WaitState
A Wait state causes the interpreter to delay the machine from continuing for a specified time.
|
| WaitState.Builder
Builder for a
WaitState. |
Copyright © 2019. All rights reserved.