Channel is a stateless Reactive implementation exposing a public method to fire values.
- Type Params
- T
the type of value this Reactive receives
- Companion
- object
Value members
Concrete methods
Functional collection of this Channel into another Channel. All values received by this Channel will be collected and forwarded to the new Channel if they are collected by the conversion function.
Functional collection of this Channel into another Channel. All values received by this Channel will be collected and forwarded to the new Channel if they are collected by the conversion function.
- Type Params
- R
the type of the Channel
- Value Params
- f
conversion partial function
- Returns
Channel[R]
Functional mapping of this Channel into another Channel. All values received by this Channel will be mapped and forwarded to the new Channel.
Functional mapping of this Channel into another Channel. All values received by this Channel will be mapped and forwarded to the new Channel.
- Type Params
- R
the type of the new Channel
- Value Params
- f
conversion function
- Returns
Channel[R]
Inherited methods
Convenience functionality to assign the result of a future (upon completion) to this Channel
Convenience functionality to assign the result of a future (upon completion) to this Channel
- Inherited from
- Mutable
Convenience method to create a Reaction to attach to this Reactive
Convenience method to create a Reaction to attach to this Reactive
- Value Params
- f
the function reaction
- priority
the priority in comparison to other reactions (Defaults to Priority.Normal)
- Returns
created Reaction[T]
- Inherited from
- Reactive
Convenience method to create a Reaction to monitor changes to this Reactive
Convenience method to create a Reaction to monitor changes to this Reactive
- Value Params
- f
the function reaction to receive changes
- priority
the priority in comparison to other reactions (Defaults to Priority.Normal)
- Returns
created Reaction[T]
- Inherited from
- Reactive
Convenience method to create a Future[T]
that will complete upon the next reaction that meets to supplied
condition.
Convenience method to create a Future[T]
that will complete upon the next reaction that meets to supplied
condition.
- Value Params
- condition
optional condition that must be true for this to fire (Defaults to accept anything)
- Returns
Future[T]
- Inherited from
- Reactive
Convenience method to create a Reaction to monitor changes to this Reactive when you don't care about the actual value.
Convenience method to create a Reaction to monitor changes to this Reactive when you don't care about the actual value.
- Value Params
- f
the function reaction to invoke in reaction to a value received
- priority
the priority in comparison to other reactions (Defaults to Priority.Normal)
- Returns
created Reaction[T]
- Inherited from
- Reactive
Convenience method to create a Reaction to monitor a single reaction based on an optional condition.
Convenience method to create a Reaction to monitor a single reaction based on an optional condition.
- Value Params
- condition
optional condition that must be true for this to fire (Defaults to accept anything)
- f
the function reaction
- priority
the priority in comparison to other reactions (Defaults to Priority.Normal)
- Returns
created Reaction[T]
- Inherited from
- Reactive
Sets a static value representing the new value for this mutable entity
Sets a static value representing the new value for this mutable entity
- Inherited from
- Mutable
If the current thread is reacting to a value currently, status represents the status of the reaction. This can be set to ReactionStatus.Stop in order to stop propagation. This can also be achieved via stopPropagation().
If the current thread is reacting to a value currently, status represents the status of the reaction. This can be set to ReactionStatus.Stop in order to stop propagation. This can also be achieved via stopPropagation().
- Inherited from
- Reactive
Shortcut functionality to call status = ReactionStatus.Stop
Shortcut functionality to call status = ReactionStatus.Stop
- Inherited from
- Reactive