Reactive is the core trait for Reactify. The basic premise is that a Reactive represents an instance that can attach
Reactions and fire T
and are received by those Reactions.
- Type Params
- T
the type of value this Reactive receives
- Companion
- object
Value members
Concrete methods
Convenience method to create a Reaction to attach to this Reactive
Convenience method to create a Reaction to attach to this Reactive
- Value Params
- f
the function reaction
- priority
the priority in comparison to other reactions (Defaults to Priority.Normal)
- Returns
created Reaction[T]
Convenience method to create a Reaction to monitor changes to this Reactive
Convenience method to create a Reaction to monitor changes to this Reactive
- Value Params
- f
the function reaction to receive changes
- priority
the priority in comparison to other reactions (Defaults to Priority.Normal)
- Returns
created Reaction[T]
Convenience method to create a Future[T]
that will complete upon the next reaction that meets to supplied
condition.
Convenience method to create a Future[T]
that will complete upon the next reaction that meets to supplied
condition.
- Value Params
- condition
optional condition that must be true for this to fire (Defaults to accept anything)
- Returns
Future[T]
Convenience method to create a Reaction to monitor changes to this Reactive when you don't care about the actual value.
Convenience method to create a Reaction to monitor changes to this Reactive when you don't care about the actual value.
- Value Params
- f
the function reaction to invoke in reaction to a value received
- priority
the priority in comparison to other reactions (Defaults to Priority.Normal)
- Returns
created Reaction[T]
Convenience method to create a Reaction to monitor a single reaction based on an optional condition.
Convenience method to create a Reaction to monitor a single reaction based on an optional condition.
- Value Params
- condition
optional condition that must be true for this to fire (Defaults to accept anything)
- f
the function reaction
- priority
the priority in comparison to other reactions (Defaults to Priority.Normal)
- Returns
created Reaction[T]
If the current thread is reacting to a value currently, status represents the status of the reaction. This can be set to ReactionStatus.Stop in order to stop propagation. This can also be achieved via stopPropagation().
If the current thread is reacting to a value currently, status represents the status of the reaction. This can be set to ReactionStatus.Stop in order to stop propagation. This can also be achieved via stopPropagation().