public class RenderLoop extends UpdateLoop
Constructor and Description |
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RenderLoop(java.lang.String name) |
Modifier and Type | Method and Description |
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int |
getMaxFps() |
protected void |
process()
In addition to the normal base implementation, the
RenderLoop performs the actual rendering
on the UI component and tracks some detailed metrics. |
void |
setMaxFps(int maxFps) |
attach, close, delay, detach, getDeltaTime, getExpectedDelta, getProcessTime, getTickRate, getTicks, getUpdatables, run, setTickRate, terminate, update
activeCount, checkAccess, clone, countStackFrames, currentThread, destroy, dumpStack, enumerate, getAllStackTraces, getContextClassLoader, getDefaultUncaughtExceptionHandler, getId, getName, getPriority, getStackTrace, getState, getThreadGroup, getUncaughtExceptionHandler, holdsLock, interrupt, interrupted, isAlive, isDaemon, isInterrupted, join, join, join, resume, setContextClassLoader, setDaemon, setDefaultUncaughtExceptionHandler, setName, setPriority, setUncaughtExceptionHandler, sleep, sleep, start, stop, stop, suspend, toString, yield
equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
start
public int getMaxFps()
public void setMaxFps(int maxFps)
protected void process()
RenderLoop
performs the actual rendering
on the UI component and tracks some detailed metrics.process
in class UpdateLoop