Interface | Description |
---|---|
GameListener |
This listener provides callbacks for when the
Game gets started or terminated. |
IGameLoop | |
ILaunchable | |
ILoop | |
ITimeToLive | |
IUpdateable |
The Interface IUpdateable provides the functionality to update an instance
from the game loop.
|
Class | Description |
---|---|
DefaultUncaughtExceptionHandler |
Handles the uncaught exceptions that might occur while running a game or application with the LITIengine.
|
Game |
The
Game class is without any doubt one of the classes that you will call a lot when creating a game with the LITIengine. |
GameInfo |
This class contains basic information about a LITIengine game.
|
GameLoop |
The main update loop that executes the game logic by calling the update functions on all registered components and entities.
|
GameMetrics | |
GameMetrics.RenderInfo | |
GameTime | |
GameWindow | |
RenderLoop | |
UpdateLoop |
Enum | Description |
---|---|
Align |
This enum defines a range of horizontal alignments.
|
Direction |
This class defines the four dimensional directions in 2D space.
|
Valign |