Package org.tensorflow.framework
Class GPUOptions.Experimental.VirtualDevices.Builder
- java.lang.Object
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- org.nd4j.shade.protobuf.AbstractMessageLite.Builder
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- org.nd4j.shade.protobuf.AbstractMessage.Builder<BuilderType>
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- org.nd4j.shade.protobuf.GeneratedMessageV3.Builder<GPUOptions.Experimental.VirtualDevices.Builder>
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- org.tensorflow.framework.GPUOptions.Experimental.VirtualDevices.Builder
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- All Implemented Interfaces:
Cloneable
,org.nd4j.shade.protobuf.Message.Builder
,org.nd4j.shade.protobuf.MessageLite.Builder
,org.nd4j.shade.protobuf.MessageLiteOrBuilder
,org.nd4j.shade.protobuf.MessageOrBuilder
,GPUOptions.Experimental.VirtualDevicesOrBuilder
- Enclosing class:
- GPUOptions.Experimental.VirtualDevices
public static final class GPUOptions.Experimental.VirtualDevices.Builder extends org.nd4j.shade.protobuf.GeneratedMessageV3.Builder<GPUOptions.Experimental.VirtualDevices.Builder> implements GPUOptions.Experimental.VirtualDevicesOrBuilder
Configuration for breaking down a visible GPU into multiple "virtual" devices.
Protobuf typetensorflow.GPUOptions.Experimental.VirtualDevices
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Method Summary
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Methods inherited from class org.nd4j.shade.protobuf.GeneratedMessageV3.Builder
getAllFields, getField, getFieldBuilder, getOneofFieldDescriptor, getParentForChildren, getRepeatedField, getRepeatedFieldBuilder, getRepeatedFieldCount, getUnknownFields, hasField, hasOneof, internalGetMapField, internalGetMutableMapField, isClean, markClean, newBuilderForField, onBuilt, onChanged, setUnknownFieldsProto3
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Methods inherited from class org.nd4j.shade.protobuf.AbstractMessage.Builder
findInitializationErrors, getInitializationErrorString, internalMergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, newUninitializedMessageException, toString
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Methods inherited from class org.nd4j.shade.protobuf.AbstractMessageLite.Builder
addAll, addAll, mergeDelimitedFrom, mergeDelimitedFrom, mergeFrom, newUninitializedMessageException
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Methods inherited from class java.lang.Object
equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
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Method Detail
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getDescriptor
public static final org.nd4j.shade.protobuf.Descriptors.Descriptor getDescriptor()
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internalGetFieldAccessorTable
protected org.nd4j.shade.protobuf.GeneratedMessageV3.FieldAccessorTable internalGetFieldAccessorTable()
- Specified by:
internalGetFieldAccessorTable
in classorg.nd4j.shade.protobuf.GeneratedMessageV3.Builder<GPUOptions.Experimental.VirtualDevices.Builder>
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clear
public GPUOptions.Experimental.VirtualDevices.Builder clear()
- Specified by:
clear
in interfaceorg.nd4j.shade.protobuf.Message.Builder
- Specified by:
clear
in interfaceorg.nd4j.shade.protobuf.MessageLite.Builder
- Overrides:
clear
in classorg.nd4j.shade.protobuf.GeneratedMessageV3.Builder<GPUOptions.Experimental.VirtualDevices.Builder>
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getDescriptorForType
public org.nd4j.shade.protobuf.Descriptors.Descriptor getDescriptorForType()
- Specified by:
getDescriptorForType
in interfaceorg.nd4j.shade.protobuf.Message.Builder
- Specified by:
getDescriptorForType
in interfaceorg.nd4j.shade.protobuf.MessageOrBuilder
- Overrides:
getDescriptorForType
in classorg.nd4j.shade.protobuf.GeneratedMessageV3.Builder<GPUOptions.Experimental.VirtualDevices.Builder>
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getDefaultInstanceForType
public GPUOptions.Experimental.VirtualDevices getDefaultInstanceForType()
- Specified by:
getDefaultInstanceForType
in interfaceorg.nd4j.shade.protobuf.MessageLiteOrBuilder
- Specified by:
getDefaultInstanceForType
in interfaceorg.nd4j.shade.protobuf.MessageOrBuilder
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build
public GPUOptions.Experimental.VirtualDevices build()
- Specified by:
build
in interfaceorg.nd4j.shade.protobuf.Message.Builder
- Specified by:
build
in interfaceorg.nd4j.shade.protobuf.MessageLite.Builder
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buildPartial
public GPUOptions.Experimental.VirtualDevices buildPartial()
- Specified by:
buildPartial
in interfaceorg.nd4j.shade.protobuf.Message.Builder
- Specified by:
buildPartial
in interfaceorg.nd4j.shade.protobuf.MessageLite.Builder
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clone
public GPUOptions.Experimental.VirtualDevices.Builder clone()
- Specified by:
clone
in interfaceorg.nd4j.shade.protobuf.Message.Builder
- Specified by:
clone
in interfaceorg.nd4j.shade.protobuf.MessageLite.Builder
- Overrides:
clone
in classorg.nd4j.shade.protobuf.GeneratedMessageV3.Builder<GPUOptions.Experimental.VirtualDevices.Builder>
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setField
public GPUOptions.Experimental.VirtualDevices.Builder setField(org.nd4j.shade.protobuf.Descriptors.FieldDescriptor field, Object value)
- Specified by:
setField
in interfaceorg.nd4j.shade.protobuf.Message.Builder
- Overrides:
setField
in classorg.nd4j.shade.protobuf.GeneratedMessageV3.Builder<GPUOptions.Experimental.VirtualDevices.Builder>
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clearField
public GPUOptions.Experimental.VirtualDevices.Builder clearField(org.nd4j.shade.protobuf.Descriptors.FieldDescriptor field)
- Specified by:
clearField
in interfaceorg.nd4j.shade.protobuf.Message.Builder
- Overrides:
clearField
in classorg.nd4j.shade.protobuf.GeneratedMessageV3.Builder<GPUOptions.Experimental.VirtualDevices.Builder>
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clearOneof
public GPUOptions.Experimental.VirtualDevices.Builder clearOneof(org.nd4j.shade.protobuf.Descriptors.OneofDescriptor oneof)
- Specified by:
clearOneof
in interfaceorg.nd4j.shade.protobuf.Message.Builder
- Overrides:
clearOneof
in classorg.nd4j.shade.protobuf.GeneratedMessageV3.Builder<GPUOptions.Experimental.VirtualDevices.Builder>
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setRepeatedField
public GPUOptions.Experimental.VirtualDevices.Builder setRepeatedField(org.nd4j.shade.protobuf.Descriptors.FieldDescriptor field, int index, Object value)
- Specified by:
setRepeatedField
in interfaceorg.nd4j.shade.protobuf.Message.Builder
- Overrides:
setRepeatedField
in classorg.nd4j.shade.protobuf.GeneratedMessageV3.Builder<GPUOptions.Experimental.VirtualDevices.Builder>
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addRepeatedField
public GPUOptions.Experimental.VirtualDevices.Builder addRepeatedField(org.nd4j.shade.protobuf.Descriptors.FieldDescriptor field, Object value)
- Specified by:
addRepeatedField
in interfaceorg.nd4j.shade.protobuf.Message.Builder
- Overrides:
addRepeatedField
in classorg.nd4j.shade.protobuf.GeneratedMessageV3.Builder<GPUOptions.Experimental.VirtualDevices.Builder>
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mergeFrom
public GPUOptions.Experimental.VirtualDevices.Builder mergeFrom(org.nd4j.shade.protobuf.Message other)
- Specified by:
mergeFrom
in interfaceorg.nd4j.shade.protobuf.Message.Builder
- Overrides:
mergeFrom
in classorg.nd4j.shade.protobuf.AbstractMessage.Builder<GPUOptions.Experimental.VirtualDevices.Builder>
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mergeFrom
public GPUOptions.Experimental.VirtualDevices.Builder mergeFrom(GPUOptions.Experimental.VirtualDevices other)
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isInitialized
public final boolean isInitialized()
- Specified by:
isInitialized
in interfaceorg.nd4j.shade.protobuf.MessageLiteOrBuilder
- Overrides:
isInitialized
in classorg.nd4j.shade.protobuf.GeneratedMessageV3.Builder<GPUOptions.Experimental.VirtualDevices.Builder>
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mergeFrom
public GPUOptions.Experimental.VirtualDevices.Builder mergeFrom(org.nd4j.shade.protobuf.CodedInputStream input, org.nd4j.shade.protobuf.ExtensionRegistryLite extensionRegistry) throws IOException
- Specified by:
mergeFrom
in interfaceorg.nd4j.shade.protobuf.Message.Builder
- Specified by:
mergeFrom
in interfaceorg.nd4j.shade.protobuf.MessageLite.Builder
- Overrides:
mergeFrom
in classorg.nd4j.shade.protobuf.AbstractMessage.Builder<GPUOptions.Experimental.VirtualDevices.Builder>
- Throws:
IOException
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getMemoryLimitMbList
public List<Float> getMemoryLimitMbList()
Per "virtual" device memory limit, in MB. The number of elements in the list is the number of virtual devices to create on the corresponding visible GPU (see "virtual_devices" below). If empty, it will create single virtual device taking all available memory from the device. For the concept of "visible" and "virtual" GPU, see the comments for "visible_device_list" above for more information.
repeated float memory_limit_mb = 1;
- Specified by:
getMemoryLimitMbList
in interfaceGPUOptions.Experimental.VirtualDevicesOrBuilder
- Returns:
- A list containing the memoryLimitMb.
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getMemoryLimitMbCount
public int getMemoryLimitMbCount()
Per "virtual" device memory limit, in MB. The number of elements in the list is the number of virtual devices to create on the corresponding visible GPU (see "virtual_devices" below). If empty, it will create single virtual device taking all available memory from the device. For the concept of "visible" and "virtual" GPU, see the comments for "visible_device_list" above for more information.
repeated float memory_limit_mb = 1;
- Specified by:
getMemoryLimitMbCount
in interfaceGPUOptions.Experimental.VirtualDevicesOrBuilder
- Returns:
- The count of memoryLimitMb.
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getMemoryLimitMb
public float getMemoryLimitMb(int index)
Per "virtual" device memory limit, in MB. The number of elements in the list is the number of virtual devices to create on the corresponding visible GPU (see "virtual_devices" below). If empty, it will create single virtual device taking all available memory from the device. For the concept of "visible" and "virtual" GPU, see the comments for "visible_device_list" above for more information.
repeated float memory_limit_mb = 1;
- Specified by:
getMemoryLimitMb
in interfaceGPUOptions.Experimental.VirtualDevicesOrBuilder
- Parameters:
index
- The index of the element to return.- Returns:
- The memoryLimitMb at the given index.
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setMemoryLimitMb
public GPUOptions.Experimental.VirtualDevices.Builder setMemoryLimitMb(int index, float value)
Per "virtual" device memory limit, in MB. The number of elements in the list is the number of virtual devices to create on the corresponding visible GPU (see "virtual_devices" below). If empty, it will create single virtual device taking all available memory from the device. For the concept of "visible" and "virtual" GPU, see the comments for "visible_device_list" above for more information.
repeated float memory_limit_mb = 1;
- Parameters:
index
- The index to set the value at.value
- The memoryLimitMb to set.- Returns:
- This builder for chaining.
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addMemoryLimitMb
public GPUOptions.Experimental.VirtualDevices.Builder addMemoryLimitMb(float value)
Per "virtual" device memory limit, in MB. The number of elements in the list is the number of virtual devices to create on the corresponding visible GPU (see "virtual_devices" below). If empty, it will create single virtual device taking all available memory from the device. For the concept of "visible" and "virtual" GPU, see the comments for "visible_device_list" above for more information.
repeated float memory_limit_mb = 1;
- Parameters:
value
- The memoryLimitMb to add.- Returns:
- This builder for chaining.
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addAllMemoryLimitMb
public GPUOptions.Experimental.VirtualDevices.Builder addAllMemoryLimitMb(Iterable<? extends Float> values)
Per "virtual" device memory limit, in MB. The number of elements in the list is the number of virtual devices to create on the corresponding visible GPU (see "virtual_devices" below). If empty, it will create single virtual device taking all available memory from the device. For the concept of "visible" and "virtual" GPU, see the comments for "visible_device_list" above for more information.
repeated float memory_limit_mb = 1;
- Parameters:
values
- The memoryLimitMb to add.- Returns:
- This builder for chaining.
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clearMemoryLimitMb
public GPUOptions.Experimental.VirtualDevices.Builder clearMemoryLimitMb()
Per "virtual" device memory limit, in MB. The number of elements in the list is the number of virtual devices to create on the corresponding visible GPU (see "virtual_devices" below). If empty, it will create single virtual device taking all available memory from the device. For the concept of "visible" and "virtual" GPU, see the comments for "visible_device_list" above for more information.
repeated float memory_limit_mb = 1;
- Returns:
- This builder for chaining.
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setUnknownFields
public final GPUOptions.Experimental.VirtualDevices.Builder setUnknownFields(org.nd4j.shade.protobuf.UnknownFieldSet unknownFields)
- Specified by:
setUnknownFields
in interfaceorg.nd4j.shade.protobuf.Message.Builder
- Overrides:
setUnknownFields
in classorg.nd4j.shade.protobuf.GeneratedMessageV3.Builder<GPUOptions.Experimental.VirtualDevices.Builder>
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mergeUnknownFields
public final GPUOptions.Experimental.VirtualDevices.Builder mergeUnknownFields(org.nd4j.shade.protobuf.UnknownFieldSet unknownFields)
- Specified by:
mergeUnknownFields
in interfaceorg.nd4j.shade.protobuf.Message.Builder
- Overrides:
mergeUnknownFields
in classorg.nd4j.shade.protobuf.GeneratedMessageV3.Builder<GPUOptions.Experimental.VirtualDevices.Builder>
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