Package org.tensorflow.framework
Class GPUOptions.Experimental
- java.lang.Object
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- org.nd4j.shade.protobuf.AbstractMessageLite
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- org.nd4j.shade.protobuf.AbstractMessage
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- org.nd4j.shade.protobuf.GeneratedMessageV3
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- org.tensorflow.framework.GPUOptions.Experimental
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- All Implemented Interfaces:
Serializable
,org.nd4j.shade.protobuf.Message
,org.nd4j.shade.protobuf.MessageLite
,org.nd4j.shade.protobuf.MessageLiteOrBuilder
,org.nd4j.shade.protobuf.MessageOrBuilder
,GPUOptions.ExperimentalOrBuilder
- Enclosing class:
- GPUOptions
public static final class GPUOptions.Experimental extends org.nd4j.shade.protobuf.GeneratedMessageV3 implements GPUOptions.ExperimentalOrBuilder
Protobuf typetensorflow.GPUOptions.Experimental
- See Also:
- Serialized Form
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Nested Class Summary
Nested Classes Modifier and Type Class Description static class
GPUOptions.Experimental.Builder
Protobuf typetensorflow.GPUOptions.Experimental
static class
GPUOptions.Experimental.VirtualDevices
Configuration for breaking down a visible GPU into multiple "virtual" devices.static interface
GPUOptions.Experimental.VirtualDevicesOrBuilder
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Nested classes/interfaces inherited from class org.nd4j.shade.protobuf.GeneratedMessageV3
org.nd4j.shade.protobuf.GeneratedMessageV3.BuilderParent, org.nd4j.shade.protobuf.GeneratedMessageV3.ExtendableBuilder<MessageType extends org.nd4j.shade.protobuf.GeneratedMessageV3.ExtendableMessage,BuilderType extends org.nd4j.shade.protobuf.GeneratedMessageV3.ExtendableBuilder<MessageType,BuilderType>>, org.nd4j.shade.protobuf.GeneratedMessageV3.ExtendableMessage<MessageType extends org.nd4j.shade.protobuf.GeneratedMessageV3.ExtendableMessage>, org.nd4j.shade.protobuf.GeneratedMessageV3.ExtendableMessageOrBuilder<MessageType extends org.nd4j.shade.protobuf.GeneratedMessageV3.ExtendableMessage>, org.nd4j.shade.protobuf.GeneratedMessageV3.FieldAccessorTable, org.nd4j.shade.protobuf.GeneratedMessageV3.UnusedPrivateParameter
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Field Summary
Fields Modifier and Type Field Description static int
USE_UNIFIED_MEMORY_FIELD_NUMBER
static int
VIRTUAL_DEVICES_FIELD_NUMBER
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Method Summary
All Methods Static Methods Instance Methods Concrete Methods Modifier and Type Method Description boolean
equals(Object obj)
static GPUOptions.Experimental
getDefaultInstance()
GPUOptions.Experimental
getDefaultInstanceForType()
static org.nd4j.shade.protobuf.Descriptors.Descriptor
getDescriptor()
org.nd4j.shade.protobuf.Parser<GPUOptions.Experimental>
getParserForType()
int
getSerializedSize()
org.nd4j.shade.protobuf.UnknownFieldSet
getUnknownFields()
boolean
getUseUnifiedMemory()
If true, uses CUDA unified memory for memory allocations.GPUOptions.Experimental.VirtualDevices
getVirtualDevices(int index)
The multi virtual device settings.int
getVirtualDevicesCount()
The multi virtual device settings.List<GPUOptions.Experimental.VirtualDevices>
getVirtualDevicesList()
The multi virtual device settings.GPUOptions.Experimental.VirtualDevicesOrBuilder
getVirtualDevicesOrBuilder(int index)
The multi virtual device settings.List<? extends GPUOptions.Experimental.VirtualDevicesOrBuilder>
getVirtualDevicesOrBuilderList()
The multi virtual device settings.int
hashCode()
protected org.nd4j.shade.protobuf.GeneratedMessageV3.FieldAccessorTable
internalGetFieldAccessorTable()
boolean
isInitialized()
static GPUOptions.Experimental.Builder
newBuilder()
static GPUOptions.Experimental.Builder
newBuilder(GPUOptions.Experimental prototype)
GPUOptions.Experimental.Builder
newBuilderForType()
protected GPUOptions.Experimental.Builder
newBuilderForType(org.nd4j.shade.protobuf.GeneratedMessageV3.BuilderParent parent)
protected Object
newInstance(org.nd4j.shade.protobuf.GeneratedMessageV3.UnusedPrivateParameter unused)
static GPUOptions.Experimental
parseDelimitedFrom(InputStream input)
static GPUOptions.Experimental
parseDelimitedFrom(InputStream input, org.nd4j.shade.protobuf.ExtensionRegistryLite extensionRegistry)
static GPUOptions.Experimental
parseFrom(byte[] data)
static GPUOptions.Experimental
parseFrom(byte[] data, org.nd4j.shade.protobuf.ExtensionRegistryLite extensionRegistry)
static GPUOptions.Experimental
parseFrom(InputStream input)
static GPUOptions.Experimental
parseFrom(InputStream input, org.nd4j.shade.protobuf.ExtensionRegistryLite extensionRegistry)
static GPUOptions.Experimental
parseFrom(ByteBuffer data)
static GPUOptions.Experimental
parseFrom(ByteBuffer data, org.nd4j.shade.protobuf.ExtensionRegistryLite extensionRegistry)
static GPUOptions.Experimental
parseFrom(org.nd4j.shade.protobuf.ByteString data)
static GPUOptions.Experimental
parseFrom(org.nd4j.shade.protobuf.ByteString data, org.nd4j.shade.protobuf.ExtensionRegistryLite extensionRegistry)
static GPUOptions.Experimental
parseFrom(org.nd4j.shade.protobuf.CodedInputStream input)
static GPUOptions.Experimental
parseFrom(org.nd4j.shade.protobuf.CodedInputStream input, org.nd4j.shade.protobuf.ExtensionRegistryLite extensionRegistry)
static org.nd4j.shade.protobuf.Parser<GPUOptions.Experimental>
parser()
GPUOptions.Experimental.Builder
toBuilder()
void
writeTo(org.nd4j.shade.protobuf.CodedOutputStream output)
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Methods inherited from class org.nd4j.shade.protobuf.GeneratedMessageV3
canUseUnsafe, computeStringSize, computeStringSizeNoTag, emptyBooleanList, emptyDoubleList, emptyFloatList, emptyIntList, emptyLongList, getAllFields, getDescriptorForType, getField, getOneofFieldDescriptor, getRepeatedField, getRepeatedFieldCount, hasField, hasOneof, internalGetMapField, isStringEmpty, makeExtensionsImmutable, mergeFromAndMakeImmutableInternal, mutableCopy, mutableCopy, mutableCopy, mutableCopy, mutableCopy, newBooleanList, newBuilderForType, newDoubleList, newFloatList, newIntList, newLongList, parseDelimitedWithIOException, parseDelimitedWithIOException, parseUnknownField, parseUnknownFieldProto3, parseWithIOException, parseWithIOException, parseWithIOException, parseWithIOException, serializeBooleanMapTo, serializeIntegerMapTo, serializeLongMapTo, serializeStringMapTo, writeReplace, writeString, writeStringNoTag
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Methods inherited from class org.nd4j.shade.protobuf.AbstractMessage
findInitializationErrors, getInitializationErrorString, hashBoolean, hashEnum, hashEnumList, hashFields, hashLong, toString
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Methods inherited from class org.nd4j.shade.protobuf.AbstractMessageLite
addAll, addAll, checkByteStringIsUtf8, toByteArray, toByteString, writeDelimitedTo, writeTo
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Methods inherited from class java.lang.Object
clone, finalize, getClass, notify, notifyAll, wait, wait, wait
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Field Detail
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VIRTUAL_DEVICES_FIELD_NUMBER
public static final int VIRTUAL_DEVICES_FIELD_NUMBER
- See Also:
- Constant Field Values
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USE_UNIFIED_MEMORY_FIELD_NUMBER
public static final int USE_UNIFIED_MEMORY_FIELD_NUMBER
- See Also:
- Constant Field Values
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Method Detail
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newInstance
protected Object newInstance(org.nd4j.shade.protobuf.GeneratedMessageV3.UnusedPrivateParameter unused)
- Overrides:
newInstance
in classorg.nd4j.shade.protobuf.GeneratedMessageV3
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getUnknownFields
public final org.nd4j.shade.protobuf.UnknownFieldSet getUnknownFields()
- Specified by:
getUnknownFields
in interfaceorg.nd4j.shade.protobuf.MessageOrBuilder
- Overrides:
getUnknownFields
in classorg.nd4j.shade.protobuf.GeneratedMessageV3
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getDescriptor
public static final org.nd4j.shade.protobuf.Descriptors.Descriptor getDescriptor()
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internalGetFieldAccessorTable
protected org.nd4j.shade.protobuf.GeneratedMessageV3.FieldAccessorTable internalGetFieldAccessorTable()
- Specified by:
internalGetFieldAccessorTable
in classorg.nd4j.shade.protobuf.GeneratedMessageV3
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getVirtualDevicesList
public List<GPUOptions.Experimental.VirtualDevices> getVirtualDevicesList()
The multi virtual device settings. If empty (not set), it will create single virtual device on each visible GPU, according to the settings in "visible_device_list" above. Otherwise, the number of elements in the list must be the same as the number of visible GPUs (after "visible_device_list" filtering if it is set), and the string represented device names (e.g. /device:GPU:<id>) will refer to the virtual devices and have the <id> field assigned sequentially starting from 0, according to the order they appear in this list and the "memory_limit" list inside each element. For example, visible_device_list = "1,0" virtual_devices { memory_limit: 1GB memory_limit: 2GB } virtual_devices {} will create three virtual devices as: /device:GPU:0 -> visible GPU 1 with 1GB memory /device:GPU:1 -> visible GPU 1 with 2GB memory /device:GPU:2 -> visible GPU 0 with all available memory NOTE: 1. It's invalid to set both this and "per_process_gpu_memory_fraction" at the same time. 2. Currently this setting is per-process, not per-session. Using different settings in different sessions within same process will result in undefined behavior.
repeated .tensorflow.GPUOptions.Experimental.VirtualDevices virtual_devices = 1;
- Specified by:
getVirtualDevicesList
in interfaceGPUOptions.ExperimentalOrBuilder
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getVirtualDevicesOrBuilderList
public List<? extends GPUOptions.Experimental.VirtualDevicesOrBuilder> getVirtualDevicesOrBuilderList()
The multi virtual device settings. If empty (not set), it will create single virtual device on each visible GPU, according to the settings in "visible_device_list" above. Otherwise, the number of elements in the list must be the same as the number of visible GPUs (after "visible_device_list" filtering if it is set), and the string represented device names (e.g. /device:GPU:<id>) will refer to the virtual devices and have the <id> field assigned sequentially starting from 0, according to the order they appear in this list and the "memory_limit" list inside each element. For example, visible_device_list = "1,0" virtual_devices { memory_limit: 1GB memory_limit: 2GB } virtual_devices {} will create three virtual devices as: /device:GPU:0 -> visible GPU 1 with 1GB memory /device:GPU:1 -> visible GPU 1 with 2GB memory /device:GPU:2 -> visible GPU 0 with all available memory NOTE: 1. It's invalid to set both this and "per_process_gpu_memory_fraction" at the same time. 2. Currently this setting is per-process, not per-session. Using different settings in different sessions within same process will result in undefined behavior.
repeated .tensorflow.GPUOptions.Experimental.VirtualDevices virtual_devices = 1;
- Specified by:
getVirtualDevicesOrBuilderList
in interfaceGPUOptions.ExperimentalOrBuilder
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getVirtualDevicesCount
public int getVirtualDevicesCount()
The multi virtual device settings. If empty (not set), it will create single virtual device on each visible GPU, according to the settings in "visible_device_list" above. Otherwise, the number of elements in the list must be the same as the number of visible GPUs (after "visible_device_list" filtering if it is set), and the string represented device names (e.g. /device:GPU:<id>) will refer to the virtual devices and have the <id> field assigned sequentially starting from 0, according to the order they appear in this list and the "memory_limit" list inside each element. For example, visible_device_list = "1,0" virtual_devices { memory_limit: 1GB memory_limit: 2GB } virtual_devices {} will create three virtual devices as: /device:GPU:0 -> visible GPU 1 with 1GB memory /device:GPU:1 -> visible GPU 1 with 2GB memory /device:GPU:2 -> visible GPU 0 with all available memory NOTE: 1. It's invalid to set both this and "per_process_gpu_memory_fraction" at the same time. 2. Currently this setting is per-process, not per-session. Using different settings in different sessions within same process will result in undefined behavior.
repeated .tensorflow.GPUOptions.Experimental.VirtualDevices virtual_devices = 1;
- Specified by:
getVirtualDevicesCount
in interfaceGPUOptions.ExperimentalOrBuilder
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getVirtualDevices
public GPUOptions.Experimental.VirtualDevices getVirtualDevices(int index)
The multi virtual device settings. If empty (not set), it will create single virtual device on each visible GPU, according to the settings in "visible_device_list" above. Otherwise, the number of elements in the list must be the same as the number of visible GPUs (after "visible_device_list" filtering if it is set), and the string represented device names (e.g. /device:GPU:<id>) will refer to the virtual devices and have the <id> field assigned sequentially starting from 0, according to the order they appear in this list and the "memory_limit" list inside each element. For example, visible_device_list = "1,0" virtual_devices { memory_limit: 1GB memory_limit: 2GB } virtual_devices {} will create three virtual devices as: /device:GPU:0 -> visible GPU 1 with 1GB memory /device:GPU:1 -> visible GPU 1 with 2GB memory /device:GPU:2 -> visible GPU 0 with all available memory NOTE: 1. It's invalid to set both this and "per_process_gpu_memory_fraction" at the same time. 2. Currently this setting is per-process, not per-session. Using different settings in different sessions within same process will result in undefined behavior.
repeated .tensorflow.GPUOptions.Experimental.VirtualDevices virtual_devices = 1;
- Specified by:
getVirtualDevices
in interfaceGPUOptions.ExperimentalOrBuilder
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getVirtualDevicesOrBuilder
public GPUOptions.Experimental.VirtualDevicesOrBuilder getVirtualDevicesOrBuilder(int index)
The multi virtual device settings. If empty (not set), it will create single virtual device on each visible GPU, according to the settings in "visible_device_list" above. Otherwise, the number of elements in the list must be the same as the number of visible GPUs (after "visible_device_list" filtering if it is set), and the string represented device names (e.g. /device:GPU:<id>) will refer to the virtual devices and have the <id> field assigned sequentially starting from 0, according to the order they appear in this list and the "memory_limit" list inside each element. For example, visible_device_list = "1,0" virtual_devices { memory_limit: 1GB memory_limit: 2GB } virtual_devices {} will create three virtual devices as: /device:GPU:0 -> visible GPU 1 with 1GB memory /device:GPU:1 -> visible GPU 1 with 2GB memory /device:GPU:2 -> visible GPU 0 with all available memory NOTE: 1. It's invalid to set both this and "per_process_gpu_memory_fraction" at the same time. 2. Currently this setting is per-process, not per-session. Using different settings in different sessions within same process will result in undefined behavior.
repeated .tensorflow.GPUOptions.Experimental.VirtualDevices virtual_devices = 1;
- Specified by:
getVirtualDevicesOrBuilder
in interfaceGPUOptions.ExperimentalOrBuilder
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getUseUnifiedMemory
public boolean getUseUnifiedMemory()
If true, uses CUDA unified memory for memory allocations. If per_process_gpu_memory_fraction option is greater than 1.0, then unified memory is used regardless of the value for this field. See comments for per_process_gpu_memory_fraction field for more details and requirements of the unified memory. This option is useful to oversubscribe memory if multiple processes are sharing a single GPU while individually using less than 1.0 per process memory fraction.
bool use_unified_memory = 2;
- Specified by:
getUseUnifiedMemory
in interfaceGPUOptions.ExperimentalOrBuilder
- Returns:
- The useUnifiedMemory.
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isInitialized
public final boolean isInitialized()
- Specified by:
isInitialized
in interfaceorg.nd4j.shade.protobuf.MessageLiteOrBuilder
- Overrides:
isInitialized
in classorg.nd4j.shade.protobuf.GeneratedMessageV3
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writeTo
public void writeTo(org.nd4j.shade.protobuf.CodedOutputStream output) throws IOException
- Specified by:
writeTo
in interfaceorg.nd4j.shade.protobuf.MessageLite
- Overrides:
writeTo
in classorg.nd4j.shade.protobuf.GeneratedMessageV3
- Throws:
IOException
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getSerializedSize
public int getSerializedSize()
- Specified by:
getSerializedSize
in interfaceorg.nd4j.shade.protobuf.MessageLite
- Overrides:
getSerializedSize
in classorg.nd4j.shade.protobuf.GeneratedMessageV3
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equals
public boolean equals(Object obj)
- Specified by:
equals
in interfaceorg.nd4j.shade.protobuf.Message
- Overrides:
equals
in classorg.nd4j.shade.protobuf.AbstractMessage
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hashCode
public int hashCode()
- Specified by:
hashCode
in interfaceorg.nd4j.shade.protobuf.Message
- Overrides:
hashCode
in classorg.nd4j.shade.protobuf.AbstractMessage
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parseFrom
public static GPUOptions.Experimental parseFrom(ByteBuffer data) throws org.nd4j.shade.protobuf.InvalidProtocolBufferException
- Throws:
org.nd4j.shade.protobuf.InvalidProtocolBufferException
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parseFrom
public static GPUOptions.Experimental parseFrom(ByteBuffer data, org.nd4j.shade.protobuf.ExtensionRegistryLite extensionRegistry) throws org.nd4j.shade.protobuf.InvalidProtocolBufferException
- Throws:
org.nd4j.shade.protobuf.InvalidProtocolBufferException
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parseFrom
public static GPUOptions.Experimental parseFrom(org.nd4j.shade.protobuf.ByteString data) throws org.nd4j.shade.protobuf.InvalidProtocolBufferException
- Throws:
org.nd4j.shade.protobuf.InvalidProtocolBufferException
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parseFrom
public static GPUOptions.Experimental parseFrom(org.nd4j.shade.protobuf.ByteString data, org.nd4j.shade.protobuf.ExtensionRegistryLite extensionRegistry) throws org.nd4j.shade.protobuf.InvalidProtocolBufferException
- Throws:
org.nd4j.shade.protobuf.InvalidProtocolBufferException
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parseFrom
public static GPUOptions.Experimental parseFrom(byte[] data) throws org.nd4j.shade.protobuf.InvalidProtocolBufferException
- Throws:
org.nd4j.shade.protobuf.InvalidProtocolBufferException
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parseFrom
public static GPUOptions.Experimental parseFrom(byte[] data, org.nd4j.shade.protobuf.ExtensionRegistryLite extensionRegistry) throws org.nd4j.shade.protobuf.InvalidProtocolBufferException
- Throws:
org.nd4j.shade.protobuf.InvalidProtocolBufferException
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parseFrom
public static GPUOptions.Experimental parseFrom(InputStream input) throws IOException
- Throws:
IOException
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parseFrom
public static GPUOptions.Experimental parseFrom(InputStream input, org.nd4j.shade.protobuf.ExtensionRegistryLite extensionRegistry) throws IOException
- Throws:
IOException
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parseDelimitedFrom
public static GPUOptions.Experimental parseDelimitedFrom(InputStream input) throws IOException
- Throws:
IOException
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parseDelimitedFrom
public static GPUOptions.Experimental parseDelimitedFrom(InputStream input, org.nd4j.shade.protobuf.ExtensionRegistryLite extensionRegistry) throws IOException
- Throws:
IOException
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parseFrom
public static GPUOptions.Experimental parseFrom(org.nd4j.shade.protobuf.CodedInputStream input) throws IOException
- Throws:
IOException
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parseFrom
public static GPUOptions.Experimental parseFrom(org.nd4j.shade.protobuf.CodedInputStream input, org.nd4j.shade.protobuf.ExtensionRegistryLite extensionRegistry) throws IOException
- Throws:
IOException
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newBuilderForType
public GPUOptions.Experimental.Builder newBuilderForType()
- Specified by:
newBuilderForType
in interfaceorg.nd4j.shade.protobuf.Message
- Specified by:
newBuilderForType
in interfaceorg.nd4j.shade.protobuf.MessageLite
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newBuilder
public static GPUOptions.Experimental.Builder newBuilder()
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newBuilder
public static GPUOptions.Experimental.Builder newBuilder(GPUOptions.Experimental prototype)
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toBuilder
public GPUOptions.Experimental.Builder toBuilder()
- Specified by:
toBuilder
in interfaceorg.nd4j.shade.protobuf.Message
- Specified by:
toBuilder
in interfaceorg.nd4j.shade.protobuf.MessageLite
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newBuilderForType
protected GPUOptions.Experimental.Builder newBuilderForType(org.nd4j.shade.protobuf.GeneratedMessageV3.BuilderParent parent)
- Specified by:
newBuilderForType
in classorg.nd4j.shade.protobuf.GeneratedMessageV3
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getDefaultInstance
public static GPUOptions.Experimental getDefaultInstance()
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parser
public static org.nd4j.shade.protobuf.Parser<GPUOptions.Experimental> parser()
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getParserForType
public org.nd4j.shade.protobuf.Parser<GPUOptions.Experimental> getParserForType()
- Specified by:
getParserForType
in interfaceorg.nd4j.shade.protobuf.Message
- Specified by:
getParserForType
in interfaceorg.nd4j.shade.protobuf.MessageLite
- Overrides:
getParserForType
in classorg.nd4j.shade.protobuf.GeneratedMessageV3
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getDefaultInstanceForType
public GPUOptions.Experimental getDefaultInstanceForType()
- Specified by:
getDefaultInstanceForType
in interfaceorg.nd4j.shade.protobuf.MessageLiteOrBuilder
- Specified by:
getDefaultInstanceForType
in interfaceorg.nd4j.shade.protobuf.MessageOrBuilder
-
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