Class GPUOptions.Builder

  • All Implemented Interfaces:
    com.google.protobuf.Message.Builder, com.google.protobuf.MessageLite.Builder, com.google.protobuf.MessageLiteOrBuilder, com.google.protobuf.MessageOrBuilder, java.lang.Cloneable, GPUOptionsOrBuilder
    Enclosing class:
    GPUOptions

    public static final class GPUOptions.Builder
    extends com.google.protobuf.GeneratedMessageV3.Builder<GPUOptions.Builder>
    implements GPUOptionsOrBuilder
    Protobuf type org.platanios.tensorflow.proto.GPUOptions
    • Method Detail

      • getDescriptor

        public static final com.google.protobuf.Descriptors.Descriptor getDescriptor()
      • internalGetFieldAccessorTable

        protected com.google.protobuf.GeneratedMessageV3.FieldAccessorTable internalGetFieldAccessorTable()
        Specified by:
        internalGetFieldAccessorTable in class com.google.protobuf.GeneratedMessageV3.Builder<GPUOptions.Builder>
      • clear

        public GPUOptions.Builder clear()
        Specified by:
        clear in interface com.google.protobuf.Message.Builder
        Specified by:
        clear in interface com.google.protobuf.MessageLite.Builder
        Overrides:
        clear in class com.google.protobuf.GeneratedMessageV3.Builder<GPUOptions.Builder>
      • getDescriptorForType

        public com.google.protobuf.Descriptors.Descriptor getDescriptorForType()
        Specified by:
        getDescriptorForType in interface com.google.protobuf.Message.Builder
        Specified by:
        getDescriptorForType in interface com.google.protobuf.MessageOrBuilder
        Overrides:
        getDescriptorForType in class com.google.protobuf.GeneratedMessageV3.Builder<GPUOptions.Builder>
      • getDefaultInstanceForType

        public GPUOptions getDefaultInstanceForType()
        Specified by:
        getDefaultInstanceForType in interface com.google.protobuf.MessageLiteOrBuilder
        Specified by:
        getDefaultInstanceForType in interface com.google.protobuf.MessageOrBuilder
      • build

        public GPUOptions build()
        Specified by:
        build in interface com.google.protobuf.Message.Builder
        Specified by:
        build in interface com.google.protobuf.MessageLite.Builder
      • buildPartial

        public GPUOptions buildPartial()
        Specified by:
        buildPartial in interface com.google.protobuf.Message.Builder
        Specified by:
        buildPartial in interface com.google.protobuf.MessageLite.Builder
      • clone

        public GPUOptions.Builder clone()
        Specified by:
        clone in interface com.google.protobuf.Message.Builder
        Specified by:
        clone in interface com.google.protobuf.MessageLite.Builder
        Overrides:
        clone in class com.google.protobuf.GeneratedMessageV3.Builder<GPUOptions.Builder>
      • setField

        public GPUOptions.Builder setField​(com.google.protobuf.Descriptors.FieldDescriptor field,
                                           java.lang.Object value)
        Specified by:
        setField in interface com.google.protobuf.Message.Builder
        Overrides:
        setField in class com.google.protobuf.GeneratedMessageV3.Builder<GPUOptions.Builder>
      • clearField

        public GPUOptions.Builder clearField​(com.google.protobuf.Descriptors.FieldDescriptor field)
        Specified by:
        clearField in interface com.google.protobuf.Message.Builder
        Overrides:
        clearField in class com.google.protobuf.GeneratedMessageV3.Builder<GPUOptions.Builder>
      • clearOneof

        public GPUOptions.Builder clearOneof​(com.google.protobuf.Descriptors.OneofDescriptor oneof)
        Specified by:
        clearOneof in interface com.google.protobuf.Message.Builder
        Overrides:
        clearOneof in class com.google.protobuf.GeneratedMessageV3.Builder<GPUOptions.Builder>
      • setRepeatedField

        public GPUOptions.Builder setRepeatedField​(com.google.protobuf.Descriptors.FieldDescriptor field,
                                                   int index,
                                                   java.lang.Object value)
        Specified by:
        setRepeatedField in interface com.google.protobuf.Message.Builder
        Overrides:
        setRepeatedField in class com.google.protobuf.GeneratedMessageV3.Builder<GPUOptions.Builder>
      • addRepeatedField

        public GPUOptions.Builder addRepeatedField​(com.google.protobuf.Descriptors.FieldDescriptor field,
                                                   java.lang.Object value)
        Specified by:
        addRepeatedField in interface com.google.protobuf.Message.Builder
        Overrides:
        addRepeatedField in class com.google.protobuf.GeneratedMessageV3.Builder<GPUOptions.Builder>
      • mergeFrom

        public GPUOptions.Builder mergeFrom​(com.google.protobuf.Message other)
        Specified by:
        mergeFrom in interface com.google.protobuf.Message.Builder
        Overrides:
        mergeFrom in class com.google.protobuf.AbstractMessage.Builder<GPUOptions.Builder>
      • isInitialized

        public final boolean isInitialized()
        Specified by:
        isInitialized in interface com.google.protobuf.MessageLiteOrBuilder
        Overrides:
        isInitialized in class com.google.protobuf.GeneratedMessageV3.Builder<GPUOptions.Builder>
      • mergeFrom

        public GPUOptions.Builder mergeFrom​(com.google.protobuf.CodedInputStream input,
                                            com.google.protobuf.ExtensionRegistryLite extensionRegistry)
                                     throws java.io.IOException
        Specified by:
        mergeFrom in interface com.google.protobuf.Message.Builder
        Specified by:
        mergeFrom in interface com.google.protobuf.MessageLite.Builder
        Overrides:
        mergeFrom in class com.google.protobuf.AbstractMessage.Builder<GPUOptions.Builder>
        Throws:
        java.io.IOException
      • getPerProcessGpuMemoryFraction

        public double getPerProcessGpuMemoryFraction()
         Fraction of the available GPU memory to allocate for each process.
         1 means to allocate all of the GPU memory, 0.5 means the process
         allocates up to ~50% of the available GPU memory.
         GPU memory is pre-allocated unless the allow_growth option is enabled.
         If greater than 1.0, uses CUDA unified memory to potentially oversubscribe
         the amount of memory available on the GPU device by using host memory as a
         swap space. Accessing memory not available on the device will be
         significantly slower as that would require memory transfer between the host
         and the device. Options to reduce the memory requirement should be
         considered before enabling this option as this may come with a negative
         performance impact. Oversubscription using the unified memory requires
         Pascal class or newer GPUs and it is currently only supported on the Linux
         operating system. See
         https://docs.nvidia.com/cuda/cuda-c-programming-guide/index.html#um-requirements
         for the detailed requirements.
         
        double per_process_gpu_memory_fraction = 1;
        Specified by:
        getPerProcessGpuMemoryFraction in interface GPUOptionsOrBuilder
        Returns:
        The perProcessGpuMemoryFraction.
      • setPerProcessGpuMemoryFraction

        public GPUOptions.Builder setPerProcessGpuMemoryFraction​(double value)
         Fraction of the available GPU memory to allocate for each process.
         1 means to allocate all of the GPU memory, 0.5 means the process
         allocates up to ~50% of the available GPU memory.
         GPU memory is pre-allocated unless the allow_growth option is enabled.
         If greater than 1.0, uses CUDA unified memory to potentially oversubscribe
         the amount of memory available on the GPU device by using host memory as a
         swap space. Accessing memory not available on the device will be
         significantly slower as that would require memory transfer between the host
         and the device. Options to reduce the memory requirement should be
         considered before enabling this option as this may come with a negative
         performance impact. Oversubscription using the unified memory requires
         Pascal class or newer GPUs and it is currently only supported on the Linux
         operating system. See
         https://docs.nvidia.com/cuda/cuda-c-programming-guide/index.html#um-requirements
         for the detailed requirements.
         
        double per_process_gpu_memory_fraction = 1;
        Parameters:
        value - The perProcessGpuMemoryFraction to set.
        Returns:
        This builder for chaining.
      • clearPerProcessGpuMemoryFraction

        public GPUOptions.Builder clearPerProcessGpuMemoryFraction()
         Fraction of the available GPU memory to allocate for each process.
         1 means to allocate all of the GPU memory, 0.5 means the process
         allocates up to ~50% of the available GPU memory.
         GPU memory is pre-allocated unless the allow_growth option is enabled.
         If greater than 1.0, uses CUDA unified memory to potentially oversubscribe
         the amount of memory available on the GPU device by using host memory as a
         swap space. Accessing memory not available on the device will be
         significantly slower as that would require memory transfer between the host
         and the device. Options to reduce the memory requirement should be
         considered before enabling this option as this may come with a negative
         performance impact. Oversubscription using the unified memory requires
         Pascal class or newer GPUs and it is currently only supported on the Linux
         operating system. See
         https://docs.nvidia.com/cuda/cuda-c-programming-guide/index.html#um-requirements
         for the detailed requirements.
         
        double per_process_gpu_memory_fraction = 1;
        Returns:
        This builder for chaining.
      • getAllowGrowth

        public boolean getAllowGrowth()
         If true, the allocator does not pre-allocate the entire specified
         GPU memory region, instead starting small and growing as needed.
         
        bool allow_growth = 4;
        Specified by:
        getAllowGrowth in interface GPUOptionsOrBuilder
        Returns:
        The allowGrowth.
      • setAllowGrowth

        public GPUOptions.Builder setAllowGrowth​(boolean value)
         If true, the allocator does not pre-allocate the entire specified
         GPU memory region, instead starting small and growing as needed.
         
        bool allow_growth = 4;
        Parameters:
        value - The allowGrowth to set.
        Returns:
        This builder for chaining.
      • clearAllowGrowth

        public GPUOptions.Builder clearAllowGrowth()
         If true, the allocator does not pre-allocate the entire specified
         GPU memory region, instead starting small and growing as needed.
         
        bool allow_growth = 4;
        Returns:
        This builder for chaining.
      • getAllocatorType

        public java.lang.String getAllocatorType()
         The type of GPU allocation strategy to use.
         Allowed values:
         "": The empty string (default) uses a system-chosen default
             which may change over time.
         "BFC": A "Best-fit with coalescing" algorithm, simplified from a
                version of dlmalloc.
         
        string allocator_type = 2;
        Specified by:
        getAllocatorType in interface GPUOptionsOrBuilder
        Returns:
        The allocatorType.
      • getAllocatorTypeBytes

        public com.google.protobuf.ByteString getAllocatorTypeBytes()
         The type of GPU allocation strategy to use.
         Allowed values:
         "": The empty string (default) uses a system-chosen default
             which may change over time.
         "BFC": A "Best-fit with coalescing" algorithm, simplified from a
                version of dlmalloc.
         
        string allocator_type = 2;
        Specified by:
        getAllocatorTypeBytes in interface GPUOptionsOrBuilder
        Returns:
        The bytes for allocatorType.
      • setAllocatorType

        public GPUOptions.Builder setAllocatorType​(java.lang.String value)
         The type of GPU allocation strategy to use.
         Allowed values:
         "": The empty string (default) uses a system-chosen default
             which may change over time.
         "BFC": A "Best-fit with coalescing" algorithm, simplified from a
                version of dlmalloc.
         
        string allocator_type = 2;
        Parameters:
        value - The allocatorType to set.
        Returns:
        This builder for chaining.
      • clearAllocatorType

        public GPUOptions.Builder clearAllocatorType()
         The type of GPU allocation strategy to use.
         Allowed values:
         "": The empty string (default) uses a system-chosen default
             which may change over time.
         "BFC": A "Best-fit with coalescing" algorithm, simplified from a
                version of dlmalloc.
         
        string allocator_type = 2;
        Returns:
        This builder for chaining.
      • setAllocatorTypeBytes

        public GPUOptions.Builder setAllocatorTypeBytes​(com.google.protobuf.ByteString value)
         The type of GPU allocation strategy to use.
         Allowed values:
         "": The empty string (default) uses a system-chosen default
             which may change over time.
         "BFC": A "Best-fit with coalescing" algorithm, simplified from a
                version of dlmalloc.
         
        string allocator_type = 2;
        Parameters:
        value - The bytes for allocatorType to set.
        Returns:
        This builder for chaining.
      • getDeferredDeletionBytes

        public long getDeferredDeletionBytes()
         Delay deletion of up to this many bytes to reduce the number of
         interactions with gpu driver code.  If 0, the system chooses
         a reasonable default (several MBs).
         
        int64 deferred_deletion_bytes = 3;
        Specified by:
        getDeferredDeletionBytes in interface GPUOptionsOrBuilder
        Returns:
        The deferredDeletionBytes.
      • setDeferredDeletionBytes

        public GPUOptions.Builder setDeferredDeletionBytes​(long value)
         Delay deletion of up to this many bytes to reduce the number of
         interactions with gpu driver code.  If 0, the system chooses
         a reasonable default (several MBs).
         
        int64 deferred_deletion_bytes = 3;
        Parameters:
        value - The deferredDeletionBytes to set.
        Returns:
        This builder for chaining.
      • clearDeferredDeletionBytes

        public GPUOptions.Builder clearDeferredDeletionBytes()
         Delay deletion of up to this many bytes to reduce the number of
         interactions with gpu driver code.  If 0, the system chooses
         a reasonable default (several MBs).
         
        int64 deferred_deletion_bytes = 3;
        Returns:
        This builder for chaining.
      • getVisibleDeviceList

        public java.lang.String getVisibleDeviceList()
         A comma-separated list of GPU ids that determines the 'visible'
         to 'virtual' mapping of GPU devices.  For example, if TensorFlow
         can see 8 GPU devices in the process, and one wanted to map
         visible GPU devices 5 and 3 as "/device:GPU:0", and "/device:GPU:1",
         then one would specify this field as "5,3".  This field is similar in
         spirit to the CUDA_VISIBLE_DEVICES environment variable, except
         it applies to the visible GPU devices in the process.
         NOTE:
         1. The GPU driver provides the process with the visible GPUs
            in an order which is not guaranteed to have any correlation to
            the *physical* GPU id in the machine.  This field is used for
            remapping "visible" to "virtual", which means this operates only
            after the process starts.  Users are required to use vendor
            specific mechanisms (e.g., CUDA_VISIBLE_DEVICES) to control the
            physical to visible device mapping prior to invoking TensorFlow.
         2. In the code, the ids in this list are also called "platform GPU id"s,
            and the 'virtual' ids of GPU devices (i.e. the ids in the device
            name "/device:GPU:<id>") are also called "TF GPU id"s. Please
            refer to third_party/tensorflow/core/common_runtime/gpu/gpu_id.h
            for more information.
         
        string visible_device_list = 5;
        Specified by:
        getVisibleDeviceList in interface GPUOptionsOrBuilder
        Returns:
        The visibleDeviceList.
      • getVisibleDeviceListBytes

        public com.google.protobuf.ByteString getVisibleDeviceListBytes()
         A comma-separated list of GPU ids that determines the 'visible'
         to 'virtual' mapping of GPU devices.  For example, if TensorFlow
         can see 8 GPU devices in the process, and one wanted to map
         visible GPU devices 5 and 3 as "/device:GPU:0", and "/device:GPU:1",
         then one would specify this field as "5,3".  This field is similar in
         spirit to the CUDA_VISIBLE_DEVICES environment variable, except
         it applies to the visible GPU devices in the process.
         NOTE:
         1. The GPU driver provides the process with the visible GPUs
            in an order which is not guaranteed to have any correlation to
            the *physical* GPU id in the machine.  This field is used for
            remapping "visible" to "virtual", which means this operates only
            after the process starts.  Users are required to use vendor
            specific mechanisms (e.g., CUDA_VISIBLE_DEVICES) to control the
            physical to visible device mapping prior to invoking TensorFlow.
         2. In the code, the ids in this list are also called "platform GPU id"s,
            and the 'virtual' ids of GPU devices (i.e. the ids in the device
            name "/device:GPU:<id>") are also called "TF GPU id"s. Please
            refer to third_party/tensorflow/core/common_runtime/gpu/gpu_id.h
            for more information.
         
        string visible_device_list = 5;
        Specified by:
        getVisibleDeviceListBytes in interface GPUOptionsOrBuilder
        Returns:
        The bytes for visibleDeviceList.
      • setVisibleDeviceList

        public GPUOptions.Builder setVisibleDeviceList​(java.lang.String value)
         A comma-separated list of GPU ids that determines the 'visible'
         to 'virtual' mapping of GPU devices.  For example, if TensorFlow
         can see 8 GPU devices in the process, and one wanted to map
         visible GPU devices 5 and 3 as "/device:GPU:0", and "/device:GPU:1",
         then one would specify this field as "5,3".  This field is similar in
         spirit to the CUDA_VISIBLE_DEVICES environment variable, except
         it applies to the visible GPU devices in the process.
         NOTE:
         1. The GPU driver provides the process with the visible GPUs
            in an order which is not guaranteed to have any correlation to
            the *physical* GPU id in the machine.  This field is used for
            remapping "visible" to "virtual", which means this operates only
            after the process starts.  Users are required to use vendor
            specific mechanisms (e.g., CUDA_VISIBLE_DEVICES) to control the
            physical to visible device mapping prior to invoking TensorFlow.
         2. In the code, the ids in this list are also called "platform GPU id"s,
            and the 'virtual' ids of GPU devices (i.e. the ids in the device
            name "/device:GPU:<id>") are also called "TF GPU id"s. Please
            refer to third_party/tensorflow/core/common_runtime/gpu/gpu_id.h
            for more information.
         
        string visible_device_list = 5;
        Parameters:
        value - The visibleDeviceList to set.
        Returns:
        This builder for chaining.
      • clearVisibleDeviceList

        public GPUOptions.Builder clearVisibleDeviceList()
         A comma-separated list of GPU ids that determines the 'visible'
         to 'virtual' mapping of GPU devices.  For example, if TensorFlow
         can see 8 GPU devices in the process, and one wanted to map
         visible GPU devices 5 and 3 as "/device:GPU:0", and "/device:GPU:1",
         then one would specify this field as "5,3".  This field is similar in
         spirit to the CUDA_VISIBLE_DEVICES environment variable, except
         it applies to the visible GPU devices in the process.
         NOTE:
         1. The GPU driver provides the process with the visible GPUs
            in an order which is not guaranteed to have any correlation to
            the *physical* GPU id in the machine.  This field is used for
            remapping "visible" to "virtual", which means this operates only
            after the process starts.  Users are required to use vendor
            specific mechanisms (e.g., CUDA_VISIBLE_DEVICES) to control the
            physical to visible device mapping prior to invoking TensorFlow.
         2. In the code, the ids in this list are also called "platform GPU id"s,
            and the 'virtual' ids of GPU devices (i.e. the ids in the device
            name "/device:GPU:<id>") are also called "TF GPU id"s. Please
            refer to third_party/tensorflow/core/common_runtime/gpu/gpu_id.h
            for more information.
         
        string visible_device_list = 5;
        Returns:
        This builder for chaining.
      • setVisibleDeviceListBytes

        public GPUOptions.Builder setVisibleDeviceListBytes​(com.google.protobuf.ByteString value)
         A comma-separated list of GPU ids that determines the 'visible'
         to 'virtual' mapping of GPU devices.  For example, if TensorFlow
         can see 8 GPU devices in the process, and one wanted to map
         visible GPU devices 5 and 3 as "/device:GPU:0", and "/device:GPU:1",
         then one would specify this field as "5,3".  This field is similar in
         spirit to the CUDA_VISIBLE_DEVICES environment variable, except
         it applies to the visible GPU devices in the process.
         NOTE:
         1. The GPU driver provides the process with the visible GPUs
            in an order which is not guaranteed to have any correlation to
            the *physical* GPU id in the machine.  This field is used for
            remapping "visible" to "virtual", which means this operates only
            after the process starts.  Users are required to use vendor
            specific mechanisms (e.g., CUDA_VISIBLE_DEVICES) to control the
            physical to visible device mapping prior to invoking TensorFlow.
         2. In the code, the ids in this list are also called "platform GPU id"s,
            and the 'virtual' ids of GPU devices (i.e. the ids in the device
            name "/device:GPU:<id>") are also called "TF GPU id"s. Please
            refer to third_party/tensorflow/core/common_runtime/gpu/gpu_id.h
            for more information.
         
        string visible_device_list = 5;
        Parameters:
        value - The bytes for visibleDeviceList to set.
        Returns:
        This builder for chaining.
      • getPollingActiveDelayUsecs

        public int getPollingActiveDelayUsecs()
         In the event polling loop sleep this many microseconds between
         PollEvents calls, when the queue is not empty.  If value is not
         set or set to 0, gets set to a non-zero default.
         
        int32 polling_active_delay_usecs = 6;
        Specified by:
        getPollingActiveDelayUsecs in interface GPUOptionsOrBuilder
        Returns:
        The pollingActiveDelayUsecs.
      • setPollingActiveDelayUsecs

        public GPUOptions.Builder setPollingActiveDelayUsecs​(int value)
         In the event polling loop sleep this many microseconds between
         PollEvents calls, when the queue is not empty.  If value is not
         set or set to 0, gets set to a non-zero default.
         
        int32 polling_active_delay_usecs = 6;
        Parameters:
        value - The pollingActiveDelayUsecs to set.
        Returns:
        This builder for chaining.
      • clearPollingActiveDelayUsecs

        public GPUOptions.Builder clearPollingActiveDelayUsecs()
         In the event polling loop sleep this many microseconds between
         PollEvents calls, when the queue is not empty.  If value is not
         set or set to 0, gets set to a non-zero default.
         
        int32 polling_active_delay_usecs = 6;
        Returns:
        This builder for chaining.
      • getPollingInactiveDelayMsecs

        public int getPollingInactiveDelayMsecs()
         This field is deprecated and ignored.
         
        int32 polling_inactive_delay_msecs = 7;
        Specified by:
        getPollingInactiveDelayMsecs in interface GPUOptionsOrBuilder
        Returns:
        The pollingInactiveDelayMsecs.
      • setPollingInactiveDelayMsecs

        public GPUOptions.Builder setPollingInactiveDelayMsecs​(int value)
         This field is deprecated and ignored.
         
        int32 polling_inactive_delay_msecs = 7;
        Parameters:
        value - The pollingInactiveDelayMsecs to set.
        Returns:
        This builder for chaining.
      • clearPollingInactiveDelayMsecs

        public GPUOptions.Builder clearPollingInactiveDelayMsecs()
         This field is deprecated and ignored.
         
        int32 polling_inactive_delay_msecs = 7;
        Returns:
        This builder for chaining.
      • getForceGpuCompatible

        public boolean getForceGpuCompatible()
         Force all tensors to be gpu_compatible. On a GPU-enabled TensorFlow,
         enabling this option forces all CPU tensors to be allocated with Cuda
         pinned memory. Normally, TensorFlow will infer which tensors should be
         allocated as the pinned memory. But in case where the inference is
         incomplete, this option can significantly speed up the cross-device memory
         copy performance as long as it fits the memory.
         Note that this option is not something that should be
         enabled by default for unknown or very large models, since all Cuda pinned
         memory is unpageable, having too much pinned memory might negatively impact
         the overall host system performance.
         
        bool force_gpu_compatible = 8;
        Specified by:
        getForceGpuCompatible in interface GPUOptionsOrBuilder
        Returns:
        The forceGpuCompatible.
      • setForceGpuCompatible

        public GPUOptions.Builder setForceGpuCompatible​(boolean value)
         Force all tensors to be gpu_compatible. On a GPU-enabled TensorFlow,
         enabling this option forces all CPU tensors to be allocated with Cuda
         pinned memory. Normally, TensorFlow will infer which tensors should be
         allocated as the pinned memory. But in case where the inference is
         incomplete, this option can significantly speed up the cross-device memory
         copy performance as long as it fits the memory.
         Note that this option is not something that should be
         enabled by default for unknown or very large models, since all Cuda pinned
         memory is unpageable, having too much pinned memory might negatively impact
         the overall host system performance.
         
        bool force_gpu_compatible = 8;
        Parameters:
        value - The forceGpuCompatible to set.
        Returns:
        This builder for chaining.
      • clearForceGpuCompatible

        public GPUOptions.Builder clearForceGpuCompatible()
         Force all tensors to be gpu_compatible. On a GPU-enabled TensorFlow,
         enabling this option forces all CPU tensors to be allocated with Cuda
         pinned memory. Normally, TensorFlow will infer which tensors should be
         allocated as the pinned memory. But in case where the inference is
         incomplete, this option can significantly speed up the cross-device memory
         copy performance as long as it fits the memory.
         Note that this option is not something that should be
         enabled by default for unknown or very large models, since all Cuda pinned
         memory is unpageable, having too much pinned memory might negatively impact
         the overall host system performance.
         
        bool force_gpu_compatible = 8;
        Returns:
        This builder for chaining.
      • hasExperimental

        public boolean hasExperimental()
         Everything inside experimental is subject to change and is not subject
         to API stability guarantees in
         https://www.tensorflow.org/guide/version_compat.
         
        .org.platanios.tensorflow.proto.GPUOptions.Experimental experimental = 9;
        Specified by:
        hasExperimental in interface GPUOptionsOrBuilder
        Returns:
        Whether the experimental field is set.
      • getExperimental

        public GPUOptions.Experimental getExperimental()
         Everything inside experimental is subject to change and is not subject
         to API stability guarantees in
         https://www.tensorflow.org/guide/version_compat.
         
        .org.platanios.tensorflow.proto.GPUOptions.Experimental experimental = 9;
        Specified by:
        getExperimental in interface GPUOptionsOrBuilder
        Returns:
        The experimental.
      • setExperimental

        public GPUOptions.Builder setExperimental​(GPUOptions.Experimental value)
         Everything inside experimental is subject to change and is not subject
         to API stability guarantees in
         https://www.tensorflow.org/guide/version_compat.
         
        .org.platanios.tensorflow.proto.GPUOptions.Experimental experimental = 9;
      • setExperimental

        public GPUOptions.Builder setExperimental​(GPUOptions.Experimental.Builder builderForValue)
         Everything inside experimental is subject to change and is not subject
         to API stability guarantees in
         https://www.tensorflow.org/guide/version_compat.
         
        .org.platanios.tensorflow.proto.GPUOptions.Experimental experimental = 9;
      • mergeExperimental

        public GPUOptions.Builder mergeExperimental​(GPUOptions.Experimental value)
         Everything inside experimental is subject to change and is not subject
         to API stability guarantees in
         https://www.tensorflow.org/guide/version_compat.
         
        .org.platanios.tensorflow.proto.GPUOptions.Experimental experimental = 9;
      • clearExperimental

        public GPUOptions.Builder clearExperimental()
         Everything inside experimental is subject to change and is not subject
         to API stability guarantees in
         https://www.tensorflow.org/guide/version_compat.
         
        .org.platanios.tensorflow.proto.GPUOptions.Experimental experimental = 9;
      • getExperimentalBuilder

        public GPUOptions.Experimental.Builder getExperimentalBuilder()
         Everything inside experimental is subject to change and is not subject
         to API stability guarantees in
         https://www.tensorflow.org/guide/version_compat.
         
        .org.platanios.tensorflow.proto.GPUOptions.Experimental experimental = 9;
      • getExperimentalOrBuilder

        public GPUOptions.ExperimentalOrBuilder getExperimentalOrBuilder()
         Everything inside experimental is subject to change and is not subject
         to API stability guarantees in
         https://www.tensorflow.org/guide/version_compat.
         
        .org.platanios.tensorflow.proto.GPUOptions.Experimental experimental = 9;
        Specified by:
        getExperimentalOrBuilder in interface GPUOptionsOrBuilder
      • setUnknownFields

        public final GPUOptions.Builder setUnknownFields​(com.google.protobuf.UnknownFieldSet unknownFields)
        Specified by:
        setUnknownFields in interface com.google.protobuf.Message.Builder
        Overrides:
        setUnknownFields in class com.google.protobuf.GeneratedMessageV3.Builder<GPUOptions.Builder>
      • mergeUnknownFields

        public final GPUOptions.Builder mergeUnknownFields​(com.google.protobuf.UnknownFieldSet unknownFields)
        Specified by:
        mergeUnknownFields in interface com.google.protobuf.Message.Builder
        Overrides:
        mergeUnknownFields in class com.google.protobuf.GeneratedMessageV3.Builder<GPUOptions.Builder>