See: Description
Interface | Description |
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BackgroundFactory<IMG,CBV extends GraphicalCheckerboardViewer<?,?,IMG,?,? extends BackgroundFactory<IMG,CBV>,CBV>> |
A factory for creating Background objects.
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BackgroundFactoryAccessor<BF extends BackgroundFactory<?,?>> |
Provides an accessor for a background factory property.
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BackgroundFactoryAccessor.BackgroundFactoryBuilder<BF extends BackgroundFactory<?,?>,B extends BackgroundFactoryAccessor.BackgroundFactoryBuilder<BF,B>> |
Provides a builder method for a background factory property returning the
builder for applying multiple build operations.
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BackgroundFactoryAccessor.BackgroundFactoryMutator<BF extends BackgroundFactory<?,?>> |
Provides a mutator for a background factory property.
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BackgroundFactoryAccessor.BackgroundFactoryProperty<BF extends BackgroundFactory<?,?>> |
Provides a background factory property.
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BackgroundFactoryAccessor.BackgroundFactoryPropertyBuilder<BF extends BackgroundFactory<?,?>> |
Provides a background factory property builder.
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ChangePositionEvent<P extends Player<P,?>> |
The Interface ChangePositionEvent.
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Checkerboard<P extends Player<P,S>,S> |
The Interface Checkerboard.
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CheckerboardAccessor<P extends Player<P,S>,S> |
Provides an accessor for a player property.
|
CheckerboardAccessor.CheckerboardBuilder<P extends Player<P,S>,S,B extends CheckerboardAccessor.CheckerboardBuilder<P,S,B>> |
Provides a builder method for a player property returning the builder for
applying multiple build operations.
|
CheckerboardAccessor.CheckerboardMutator<P extends Player<P,S>,S> |
Provides a mutator for a player property.
|
CheckerboardAccessor.CheckerboardProperty<P extends Player<P,S>,S> |
Provides a player property.
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CheckerboardEvent<P extends Player<P,S>,S> |
The Interface CheckerboardEvent.
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CheckerboardObserver<P extends Player<P,S>,S> |
An asynchronous update interface for receiving notifications about
Checkerboard information as the Checkerboard is constructed.
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CheckerboardViewer<P extends Player<P,S>,S,CBV extends CheckerboardViewer<P,S,CBV>> |
The Interface CheckerboardViewer.
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CheckerboardViewerEvent<P extends Player<P,S>,S> |
The Interface CheckerboardViewerEvent.
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DraggabilityChangedEvent<P extends Player<P,?>> |
The Interface DraggabilityChangedEvent.
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GraphicalCheckerboardViewer<P extends Player<P,S>,S,IMG,SF extends SpriteFactory<IMG,S,?>,BF extends BackgroundFactory<IMG,CBV>,CBV extends GraphicalCheckerboardViewer<P,S,IMG,SF,BF,CBV>> |
The Interface GraphicalCheckerboardViewer.
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GridDimensionChangedEvent<P extends Player<P,S>,S> |
The Interface GridDimensionChangedEvent.
|
GridModeChangedEvent<P extends Player<P,S>,S> |
The Interface GridModeChangedEvent.
|
Neighbourhood<S> |
Methods useful for working with neighborhoods related to cellular
automatons, such as the
VonNeumannNeighbourhood or the
MooreNeighbourhood . |
Player<P extends Player<P,S>,S> |
A
Player defines an actor (player) on a playground (checkerboard). |
PlayerAccessor<P extends Player<P,?>> |
Provides an accessor for a player property.
|
PlayerAccessor.PlayerBuilder<P extends Player<P,?>,B extends PlayerAccessor.PlayerBuilder<P,B>> |
Provides a builder method for a player property returning the builder for
applying multiple build operations.
|
PlayerAccessor.PlayerMutator<P extends Player<P,?>> |
Provides a mutator for a player property.
|
PlayerAccessor.PlayerProperty<P extends Player<P,?>> |
Provides a player property.
|
PlayerAccessor.PlayerPropertyBuilder<P extends Player<P,?>> |
Provides a player property builder.
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PlayerAddedEvent<P extends Player<P,S>,S> |
The Interface PlayerAddedEvent.
|
PlayerEvent<P extends Player<P,?>> |
Base definition of a player related event.
|
PlayerObserver<P extends Player<P,S>,S> |
An asynchronous update interface for receiving notifications about Player
information as the Player is constructed.
|
PlayerRemovedEvent<P extends Player<P,S>,S> |
The Interface PlayerRemovedEvent.
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Players<P extends Player<P,?>> |
The Interface Players.
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PositionChangedEvent<P extends Player<P,?>> |
The Interface PositionChangedEvent.
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SpriteFactory<IMG,S,CBV extends GraphicalCheckerboardViewer<?,S,IMG,?,?,? extends CBV>> |
A factory for creating Sprite objects.
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SpriteFactoryAccessor<SF extends SpriteFactory<?,?,?>> |
Provides an accessor for a sprite factory property.
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SpriteFactoryAccessor.SpriteFactoryBuilder<SF extends SpriteFactory<?,?,?>,B extends SpriteFactoryAccessor.SpriteFactoryBuilder<SF,B>> |
Provides a builder method for a sprite factory property returning the
builder for applying multiple build operations.
|
SpriteFactoryAccessor.SpriteFactoryMutator<SF extends SpriteFactory<?,?,?>> |
Provides a mutator for a sprite factory property.
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SpriteFactoryAccessor.SpriteFactoryProperty<SF extends SpriteFactory<?,?,?>> |
Provides a sprite factory property.
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SpriteFactoryAccessor.SpriteFactoryPropertyBuilder<SF extends SpriteFactory<?,?,?>> |
Provides a sprite factory property builder.
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Sprites<SPS extends Sprites<SPS,S,IMG>,S,IMG> |
The Interface Sprites.
|
StateChangedEvent<P extends Player<P,S>,S> |
The Interface StateChangedEvent.
|
Taito<S> |
"...
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ViewportDimensionChangedEvent<P extends Player<P,S>,S> |
The Interface ViewportDimensionChangedEvent.
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ViewportOffsetChangedEvent<P extends Player<P,S>,S> |
The Interface ViewportOffsetChangedEvent.
|
VisibilityChangedEvent<P extends Player<P,?>> |
The Interface VisibilityChangedEvent.
|
Class | Description |
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AbstractCheckerboardEvent<P extends Player<P,S>,S> |
The Class AbstractCheckerboardEvent.
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AbstractCheckerboardEvent.AbstractPlayerCheckerboardEvent<P extends Player<P,S>,S> |
The Class AbstractPlayerCheckerboardEvent.
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AbstractCheckerboardViewer<P extends Player<P,S>,S,IMG,SF extends SpriteFactory<IMG,S,?>,CBV extends CheckerboardViewer<P,S,CBV>> |
In order to provide a
Checkerboard , register an observer by invoking
Observable.subscribeObserver(Object) . |
AbstractCheckerboardViewerEvent<P extends Player<P,S>,S> |
The Class AbstractCheckerboardViewerEvent.
|
AbstractGraphicalCheckerboardViewer<P extends Player<P,S>,S,IMG,SF extends SpriteFactory<IMG,S,?>,BF extends BackgroundFactory<IMG,CBV>,CBV extends GraphicalCheckerboardViewer<P,S,IMG,SF,BF,CBV>> |
The Class AbstractGraphicalCheckerboardViewer.
|
AbstractPlayer<P extends Player<P,S>,S> |
The Class AbstractPlayer.
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AbstractPlayerEvent<P extends Player<P,?>> |
The Class AbstractPlayerEvent.
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ChangePositionEventImpl<P extends Player<P,?>> |
The Class ChangePositionEventImpl.
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CheckerboardImpl<P extends Player<P,S>,S> |
The Class CheckerboardImpl.
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DraggabilityChangedEventImpl<P extends Player<P,?>> |
The Class DraggabilityChangedEventImpl.
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GridDimensionChangedEventImpl<P extends Player<P,S>,S> |
The Class GridDimensionChangedEventImpl.
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GridModeChangedEventImpl<P extends Player<P,S>,S> |
The Class GridModeChangedEventImpl.
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PlayerAddedEventImpl<P extends Player<P,S>,S> |
The Class PlayerAddedEventImpl.
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PlayerRemovedEventImpl<P extends Player<P,S>,S> |
The Class PlayerRemovedEventImpl.
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PositionChangedEventImpl<P extends Player<P,?>> |
The Class PositionChangedEventImpl.
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StateChangedEventImpl<P extends Player<P,S>,S> |
The Class StateChangedEventImpl.
|
TaitoImpl<S> |
The Class TaitoImpl.
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ViewportDimensionChangedEventImpl<P extends Player<P,S>,S> |
The Class ViewportDimensionChangedEventImpl.
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ViewportOffsetChangedEventImpl<P extends Player<P,S>,S> |
The Class ViewportOffsetChangedEventImpl.
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VisibilityChangedEventImpl<P extends Player<P,?>> |
The Class VisibilityChangedEventImpl.
|
Enum | Description |
---|---|
CheckerboardAction |
The Enum CheckerboardAction.
|
CheckerboardViewerAction |
The Enum CheckerboardViewerAction.
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MooreNeighbourhood |
Definitions of the Moore neighbourhood.
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PlayerAction |
The Enum PlayerAction.
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Rotation |
Rotation in terms of "clockwise" or "anti-clockwise".
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VonNeumannNeighbourhood |
Definitions of the Von-Neumann neighbourhood.
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