Union
org.specs2.control.eff.Union
Union represents one effect T[_] embedded in a tree of possible effects R
Since the effect tree is represented with the following cases:
- Fx1[T]
- Fx2[T1, T2]
- Fx3[T1, T2, T3]
- FxAppend[L, R]
We have the corresponding Union cases. For example T2 is in the "middle" of Fx3[T1, T2, T3] so creating a Union object for that effect uses Union3M
Attributes
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- Supertypes
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class Objecttrait Matchableclass Any
- Known subtypes
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