AdvancedGameConfig

indigo.shared.config.AdvancedGameConfig
See theAdvancedGameConfig companion object
final case class AdvancedGameConfig(renderingTechnology: RenderingTechnology, antiAliasing: Boolean, batchSize: Int, premultipliedAlpha: Boolean, autoLoadStandardShaders: Boolean, disableContextMenu: Boolean)

Additional settings to help tune aspects of your game's performance.

Value parameters

antiAliasing

Smooth the rendered view? Defaults to false.

autoLoadStandardShaders

Should all the standard shaders be made available by default? They can be added individually / manually if you prefer. Defaults to true, to include them.

batchSize

How many scene nodes to batch together between draws, defaults to 256.

disableContextMenu

By default, context menu on right-click is disable for the canvas.

premultipliedAlpha

Should the renderer use premultiplied alpha? All the standard shaders expect the answer to be yes! Disable with caution, defaults to true.

renderingTechnology

Use WebGL 1.0 or 2.0? Defaults to 2.0 with fallback to 1.0.

Attributes

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object
Graph
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trait Serializable
trait Product
trait Equals
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