RenderingTechnology

indigo.shared.config.RenderingTechnology
See theRenderingTechnology companion object

ADT that specifies which renderer to use. The default is to try and use WebGL 2.0 and fallback to WebGL 1.0, but you can force one or the other.

Attributes

Companion
object
Graph
Supertypes
trait Enum
trait Serializable
trait Product
trait Equals
class Object
trait Matchable
class Any
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Members list

Type members

Enum entries

case case WebGL1 extends RenderingTechnology
case case WebGL2 extends RenderingTechnology

Value members

Concrete methods

def name: String
Extension method from RenderingTechnology