ImageData
The ImageData interface represents the underlying pixel data of an area of a <canvas> element. It is created using creators on the CanvasRenderingContext2D object associated with the canvas createImageData() and getImageData()). It can also be used to set a part of the canvas (like with putImageData()).
Value members
Concrete methods
Is a Uint8ClampedArray representing a one-dimensional array containing the data in the RGBA order, with integer values between 0 and 255 (included).
Is a Uint8ClampedArray representing a one-dimensional array containing the data in the RGBA order, with integer values between 0 and 255 (included).
Is an unsigned long representing the actual height, in pixels, of the ImageData.
Is an unsigned long representing the actual height, in pixels, of the ImageData.