RendererWebGL1
final class RendererWebGL1(config: RendererConfig, loadedTextureAssets: Array[LoadedTextureAsset], cNc: ContextAndCanvas, globalEventStream: GlobalEventStream) extends Renderer
Value members
Concrete methods
def renderEntities(displayEntities: Array[DisplayEntity], shaderProgram: WebGLProgram, baseTransform: CheapMatrix4): Unit
def setupVertexShaderState(gl: WebGLRenderingContext, displayObject: DisplayObject, shaderProgram: WebGLProgram): Unit