Events relating to dynamically loading assets after the game has started.
These events are the underlying events used by the AssetBundleLoader
SubSystem
, which makes loading assets a
slightly more plesant experience.
- Companion:
- object
Events relating to dynamically loading assets after the game has started.
These events are the underlying events used by the AssetBundleLoader
SubSystem
, which makes loading assets a
slightly more plesant experience.