CombatEvent

case
class CombatEvent(event: VarInt, direction: Option[VarInt], playerId: Option[VarInt], entityId: Option[Int], message: Option[ChatComponent])

CombatEvent is used for... you know, I never checked. I have no clue.

trait Serializable
trait Product
trait Equals
class Object
trait Matchable
class Any

Value members

Inherited methods

def productElementNames: Iterator[String]
Inherited from
Product
def productIterator: Iterator[Any]
Inherited from
Product