ServerBound
Type members
Classlikes
ArmSwing is sent by the client when the player left clicks (to swing their arm).
ArmSwing is sent by the client when the player left clicks (to swing their arm).
ChatMessage is sent by the client when it sends a chat message or executes a command (prefixed by '/').
ChatMessage is sent by the client when it sends a chat message or executes a command (prefixed by '/').
ClickWindow is sent when the client clicks in a window.
ClickWindow is sent when the client clicks in a window.
ClickWindowButton is used for clicking an enchantment, lectern, stonecutter, or loom.
ClickWindowButton is used for clicking an enchantment, lectern, stonecutter, or loom.
ClientAbilities is used to modify the players current abilities. Currently flying is the only one
ClientAbilities is used to modify the players current abilities. Currently flying is the only one
ClientSettings is sent by the client to update its current settings.
ClientSettings is sent by the client to update its current settings.
ClientStatus is sent to update the client's status
ClientStatus is sent to update the client's status
CloseWindow is sent when the client closes a window.
CloseWindow is sent when the client closes a window.
ConfirmTransactionServerbound is a reply to ConfirmTransaction.
ConfirmTransactionServerbound is a reply to ConfirmTransaction.
CraftRecipeRequest is sent when player clicks a recipe in the crafting book.
CraftRecipeRequest is sent when player clicks a recipe in the crafting book.
CraftingBookData is sent when the player interacts with the crafting book.
CraftingBookData is sent when the player interacts with the crafting book.
CreativeInventoryAction is sent when the client clicks in the creative inventory. This is used to spawn items in creative.
CreativeInventoryAction is sent when the client clicks in the creative inventory. This is used to spawn items in creative.
EnchantItem is sent when the client enchants an item.
EnchantItem is sent when the client enchants an item.
Sent when Generate is pressed on the Jigsaw Block interface.
Sent when Generate is pressed on the Jigsaw Block interface.
HeldItemChange is sent when the player changes the currently active hotbar slot.
HeldItemChange is sent when the player changes the currently active hotbar slot.
KeepAliveServerbound is sent by a client as a response to a KeepAliveClientbound. If the client doesn't reply the server may disconnect the client.
KeepAliveServerbound is sent by a client as a response to a KeepAliveClientbound. If the client doesn't reply the server may disconnect the client.
Player is used to update whether the player is on the ground or not.
Player is used to update whether the player is on the ground or not.
PlayerAction is sent when a player preforms various actions.
PlayerAction is sent when a player preforms various actions.
PlayerBlockPlacement is sent when the client tries to place a block.
PlayerBlockPlacement is sent when the client tries to place a block.
PlayerDigging is sent when the client starts/stops digging a block. It also can be sent for droppping items and eating/shooting.
PlayerDigging is sent when the client starts/stops digging a block. It also can be sent for droppping items and eating/shooting.
PlayerLook is used to update the player's rotation.
PlayerLook is used to update the player's rotation.
PlayerPosition is used to update the player's position.
PlayerPosition is used to update the player's position.
PlayerPositionLook is a combination of PlayerPosition and PlayerLook.
PlayerPositionLook is a combination of PlayerPosition and PlayerLook.
PluginMessageServerbound is used for custom messages between the client and server. This is mainly for plugins/mods but vanilla has a few channels registered too.
PluginMessageServerbound is used for custom messages between the client and server. This is mainly for plugins/mods but vanilla has a few channels registered too.
ResourcePackStatus informs the server of the client's current progress in activating the requested resource pack
ResourcePackStatus informs the server of the client's current progress in activating the requested resource pack
SetDisplayedRecipe replaces CraftingBookData, type 0.
SetDisplayedRecipe replaces CraftingBookData, type 0.
SetRecipeBookState replaces CraftingBookData, type 1.
SetRecipeBookState replaces CraftingBookData, type 1.
SpectateTeleport is sent by clients in spectator mode to teleport to a player.
SpectateTeleport is sent by clients in spectator mode to teleport to a player.
SteerBoat is used to visually update the boat paddles.
SteerBoat is used to visually update the boat paddles.
SteerVehicle is sent by the client when steers or preforms an action on a vehicle.
SteerVehicle is sent by the client when steers or preforms an action on a vehicle.
TabComplete is sent by the client when the client presses tab in the chat box.
TabComplete is sent by the client when the client presses tab in the chat box.
TeleportConfirm is sent by the client as a reply to a telport from the server.
TeleportConfirm is sent by the client as a reply to a telport from the server.
UseEntity is sent when the user interacts (right clicks) or attacks (left clicks) an entity.
UseEntity is sent when the user interacts (right clicks) or attacks (left clicks) an entity.
UseItem is sent when the client tries to use an item.
UseItem is sent when the client tries to use an item.