All Classes and Interfaces

Class
Description
Panel to display information about an object such as the application.
Abstract control with an action model.
Abstract prototype information for an action control.
Abstract implementation of an action control containing a value.
Abstract implementation of an application frame.
Abstract implementation of a composite component that keeps track of its child components at specific indices in an array.
Selectable action control that stores a Boolean value in its model representing the selected state.
An abstract base class for boxes.
The default implementation of the identification of a branded product, such as a user agent or a plugin, on a particular platform.
Abstract implementation of a button.
Abstract coupler to one or more cards in a CardControl.
An abstract panel with a card layout.
An abstract implementation of a range validator that handles comparable values.
An abstract implementation of a component.
An abstract flyover strategy that uses flyover frames.
An abstract implementation of a strategy for showing and hiding flyovers in response to mouse events.
The default strategy for showing and hiding flyovers in response to mouse events.
An abstract implementation of a component depictor.
An abstract implementation of a composite component.
Abstract strategy for keeping track of prototype providers and working with provisioned prototypes.
A composite component that represents the state of its child components.
An encapsulation of the state of a representation component.
An abstract implementation of a composite control that represents the state of its child components.
An abstract implementation of constraints of individual component layout.
Abstract implementation of a container component.
An abstract implementation of a container that is also a control.
An abstract implementation of a container that is also a value control.
An abstract implementation of a model component that allows user interaction to modify the model.
An abstract implementation an object that can convert a value from and to its lexical form.
An object that can convert a date object from and to a string.
An abstract XHTML component depictor that writes component decorations such as label and error.
Abstract encapsulation of information related to the current depiction.
Abstract implementation of an object that can be depicted on some platform.
The base class for events to or from a depicted object on some platform.
An abstract strategy for depicting objects on some platform.
Abstract implementation of a navigation point, its properties, and its restrictions.
Abstract implementation of a frame meant for communication of a value.
Control that allows some component text property to be edited in-place.
The mode of this component; whether the component is being edited.
Abstract value control that is an edit component.
An abstract panel that edits a value.
An abstract implementation of a component effect.
Contains enableable prototype information, appropriate for a control, for example.
An enableable prototype that is a proxy for another enableable prototype.
Abstract implementation of a composite component that keeps track of its child components at specific indices in an array.
An abstract implementation of the platform user local environment.
Abstract constraints on individual component flow.
A layout that flows information along an axis.
Abstract implementation of a frame for flyovers.
An abstract gesture input event such as a keypress that is directed towards the component with input focus.
An abstract input event such as a command that is directed towards the component with input focus.
Abstract implementation of a frame.
The enumeration of frame components.
An abstract encapsulation of user input from a gesture.
An abstract event providing information on input from a user gesture.
An abstract base class for a Guise application.
An abstract base class for a Guise instance.
The base class for custom Guise events.
An abstract implementation that keeps track of the components of a user session.
An abstract implementation of an image component.
The default transferable object for an image.
An abstract event providing information on input such as a keystroke or a command.
An abstract implementation of a strategy for processing input.
An abstract event providing information on a keyboard key event.
A abstract component the label of which comprises the main content of the component.
The default transferable object for a label.
Abstract implementation of layout information for a layout component.
Abstract implementation of a layout component.
An abstract implementation of a layout component that is also a control.
An abstract implementation of a layout component that is also a value control.
Abstract implementation of a link.
Abstract implementation of a composite component that keeps track of its child components in sequence.
An abstract list select control that is also a container.
A strategy for to represent components in a list select model as themselves.
Abstract implementation of a control to allow selection by the user of a value from a list.
A list select value representation strategy that creates a component by converting the value to a info model.
A default list select value representation strategy that creates a Label.
An encapsulation of a component for a tree node along with other metadata, such as whether the component was editable when created.
An abstract class for editing values in a list model.
An abstract implementation of a list selection strategy for a list select model.
An abstract implementation of a table model representing selectable list values.
An abstract menu component.
Abstract strategy for keeping track of prototype providers and working with provisioned prototypes, merging them into a menu and/or a toolbar of a frame.
Abstract implementation of a modal frame.
Abstract implementation of a modal navigation panel.
A base abstract class implementing helpful functionality for models.
Abstract representation of a color value in a color space.
An abstract implementation of a group of similar models for providing such functions as communication or mutual exclusion.
An abstract event providing mouse input information.
An abstract encapsulation of user input from a mouse.
An abstract implementation of a composite component that can contain multiple components.
An abstract that listens for action events and keeps information for navigating in response.
A abstract object that listens for action events and keeps information for modally navigating in response.
An abstract implementation an object that can convert a number from and to a string.
A abstract transferable that carries one or more Java objects.
Abstract implementation of a frame for communication of an option.
An abstract base class for panels.
The platform on which Guise objects are being depicted.
The base class for events to or from the platform on which objects are being depicted.
An abstract implementation of a local file on a platform.
The base class for messages to or from the platform on which objects are being depicted.
An abstract implementation of presentation-related information.
The default implementation of the identification of a product, such as a user agent or a plugin, on a particular platform.
Contains abstract prototype information for a component.
An abstract implementation of a prototype provider.
Abstract strategy for keeping track of prototype providers and working with provisioned prototypes.
Abstract prototype information that is a proxy for another prototype.
An abstract implementation of a validator restricted to a range.
Abstract implementation of a destination referencing another destination.
An abstract validator that can validate against regular expressions.
Abstract selectable action control.
An action listener that selects a select action listener if auto-select is turned on, toggling the select status if necessary.
Selectable action value control for which the selected state is distinct from the contained value.
Abstract base class for a panel that allows progression in a sequence.
A component depictor that uses its top-level XHTML element as its main or body component.
An abstract implementation of a composite component that can contain a single component.
An abstract implementation an object that can convert a value from and to a string.
An abstract implementation of a table model.
An abstract implementation of a Guise event that is targeted.
Control to accept text input from the user representing a particular value type.
Abstract encapsulation of text information related to the current depiction.
An abstract object that can be transferred, such as between components using drag and drop.
An abstract converter that converts a URI from and to a string literal, correctly resolving relative URIs.
An abstract implementation of an object that can determine whether a value is valid.
Abstract implementation of a control to accept input from the user.
An abstract panel that represents a value.
A layout that manages the selection of child components, only one of which can be selected at a time.
An abstract implementation of a model representing a value.
Abstract depictor for rendering simple action controls in XHTML.
The abstract base class for all application/xhtml+xml depictions.
Abstract implementation of information related to the current depiction on the web platform.
The base class for events to or from a depicted object on the web platform.
An abstract depictor for the web.
Abstract strategy for rendering a frame as a series of XHTML elements.
The abstract base class for all application/xhtml+xml composite components that use layouts.
Abstract strategy for rendering a menu.
The base class for message to or from the web platform.
An abstract implementation of a web platform for Guise.
The base class for events to or from the web platform.
An abstract depictor for a collector of platform files for the web platform.
The web commands for controlling the platform file collector.
Abstract encapsulation of application/xhtml+xml information related to the current depiction.
Abstract encapsulation of text/xml information related to the current depiction.
A menu that collapses its children's children between its children, like an accordion.
Associates an action control with a card in a card control.
A general control with an action model.
An event indicating an action should take place.
The commands that can be represented by an action.
An object that allows the registration of action listeners.
An object that listens for action events.
A model for a potential action.
Contains prototype information for an action control.
An action control that also contains a value in its model.
An object that can be set active or inactive.
The root frame of an application.
A container that that semantically demarcates an area that arranges other components.
A panel that semantically demarcates an area that arranges other components.
Audio that can be played.
The custom depictor type for audio.
A panel displaying a navigation path as a series of breadcrumb links for the path segments.
Indicates an absolute axis; for example, a direction of layout.
A URI converter that resolves relative URIs to some base URI.
An input strategy based upon input bindings between input and other input or actions.
An identification of a saved state at a navigation point.
A bookmark parameter name/value pair.
Button that stores a Boolean value in its model representing the selected state.
Link that stores a Boolean value in its model representing the selected state.
Button that stores a Boolean value in its model representing the selected state.
A converter that converts a Boolean from and to a string literal.
A list select control that uses child components to show the list items.
The points at which the four logical flows end.
Rectangular components that are laid out.
The identification of a branded product, such as a user agent or a plugin, on the platform.
The individual brand of the product.
Encapsulates navigation information for particular location, such as the segment of a navigation URI.
The default panel used to indicate Guise busy status.
Control with an action model rendered as a button.
A button on a mouse as reported by a browser's Event.button property.
An action control with button behavior, including a "push" user interface.
An image model that can initiate retrieval of an image from a cache and update the image when fetching succeeds.
Control that allows selection of a date.
A dialog frame meant for accepting entry of a date.
A table model representing the days of a calendar month.
An object that can convert a calendar from and to a string.
Constraints on an individual component in a card layout.
Container that uses a card layout.
A card container that contains a list select model providing access to the cards.
A layout that manages child components as an ordered stack of cards.
A panel with a card layout.
Convenience tab control that automatically controls the selected card of a card control.
A value representation strategy for representing cards.
A general category used in Guise.
A converter that converts a char[] from and to a string literal.
Control accepting boolean input rendered as a check, either a checked square or a circle.
The type of check area to present to the user.
A class simple selector.
The identification of the client software accessing Guise on the platform.
An event indicating a collection has been modified.
Representation of a color.
A combinator separating sequences of simple selectors.
A command that can be used as input.
A focused event providing information on an input user command.
User input in the form of a command.
An object that listens for commands.
An object that can commit come data.
Navigational directions.
Base interface for all Guise components.
A strategy for showing and hiding flyovers in response to mouse events.
A strategy for depicting components on some platform.
Default implementation of a navigation point based upon a component.
An event relating to a component.
Indicates a class that can provide a component to represent some value.
A navigation model that retrieves its navigation path dynamically from the indicated component.
Utility methods for working with components.
A component that can contain other components.
An object that listens for components being added to or removed from a composite component.
Constraint information about individual component layout.
Component that allows for addition and removal of child components.
A container that is also a control.
A composite component that holds a child content component.
A component that accepts user interaction to manipulate a data model.
The input status of a control.
Constraints on a component in a container control.
Exception representing a conversion error.
Indicates an object that can convert a value from and to its lexical form.
The four logical flow corners.
Class to parse CSS stylesheets in order to manipulate them within Guise.
A CSS stylesheet.
Standard Guise cursors that are converted to predefined CSS cursors.
A range validator for dates.
An object that can convert a date/time from and to a string.
The style of a date in its string literal form.
Control that allows selection of a date and/or a time, providing separate inputs for date and time with the option of a calendar popup.
Control that allows selection of a date and/or a time, providing separate inputs for date/time fields with the option of a calendar popup.
A range validator for decimal numbers such as floating point numbers that uses BigInteger for validation accuracy.
A default implementation of an action model.
Default implementation of an application frame with no default component.
Default implementation of a frame meant for communication of a value.
A default implementation of an object that can be enabled or disabled.
The default implementation of the platform user local environment.
Default implementation of a flyover frame with default layout panel.
Default implementation of a nonmodal frame with default layout panel.
The default implementation of a Guise application.
A default implementation of a Guise session.
A default implementation of a model for an image.
A default implementation of a model for a label and descriptive information.
The default strategy for determining current input focus and progression of input focus.
A default implementation of a model for an identifier such as text and/or an icon.
The default implementation for editing values in a list model.
The default implementation of a model for selecting one or more values from a list.
The default strategy for keeping track of prototype providers and working with provisioned prototypes, merging them into a menu and/or a toolbar.
Default implementation of a modal frame with a default layout panel.
Default implementation of a panel that represents a point of modal navigation with default region layout.
A default implementation of a model for identifying a navigation path.
The default implementation of a product with no brand.
A converter that converts any object to a string literal using its Object.toString() method.
The default implementation of a column in a table.
The default implementation of a table model.
The default implementation of a model for text and an associated label.
A default implementation of a tree model.
A default node in a tree model.
A URI converter that allows any URI allowed by the URI class, even relative URIs.
A default implementation of a model representing a value.
The default web depictor for a platform file collector.
The default implementation of the identification of the user agent client, such as a browser, accessing Guise on the web platform.
An effect for simple delay.
Encapsulation of information related to the current depiction.
An object that can be depicted on some platform.
An event to or from a depicted object on some platform.
A strategy for depicting objects on some platform.
Description of a navigation point, its properties, and its restrictions.
A frame for communication of a value.
A measurement of an object's width, height, and depth along the X, Y, and Z dimensions, respectively.
An object that can be displayed or made to be hidden.
A converter that converts a Double from and to a string literal.
A menu that drops its children down from the top or over to the side.
A dummy tree node that holds no value and, if placed as the root of a tree, will not be displayed.
A node in a tree model that can dynamically load its children when needed.
A component that has content that can be edited.
Control that allows a component's label to be edited in-place.
Control that allows a text component's text to be edited in-place.
An event indicating that coarse-grained editing occurred.
An object that allows the registration of edit listeners.
An object that listens for edit events.
Encapsulates information for a component effect.
A converter that converts an EmailAddress from and to a string literal.
An object that can be enabled or disabled.
Access to the platform user local environment.
A strategy for exporting data from a component.
A measurement such as a length, area, or volume.
Values and definitions for working with Facebook.
A resource import that accesses a web file upload through the Apache commons file item interface.
A component representing a Macromedia Flash object.
Information related to Adobe Flash.
A converter that converts a Float from and to a string literal.
Indicates a logical flow axis.
The flow direction for a line or page, relative to the origin in the top, left-hand corner of the area.
Indicates an end of a flow, relative to a direction.
Constraints on individual component flow.
A layout that flows information along an axis.
The orientation of a particular flow; its axis and direction.
A frame for flyovers.
An input event such as a keypress that is directed towards the component with input focus.
The style of a font.
A root-level component such as a window or an HTML page.
The mode of this component; whether the frame is in exclusive interaction with the user.
The state of the frame.
The default strategy for keeping track of prototype providers and working with provisioned prototypes, merging them into the current menu and/or a toolbar of a frame.
An encapsulation of user input from a gesture.
An event providing information on input from a user gesture.
A panel for grouping multiple components with a default page flow layout.
The singleton Guise class.
An application running Guise.
A bound property object that reports all property change events to the current session.
The interface for a Guise container.
Constants to be used with the Guise stylesheet.
A Guise event.
A base interface for all Guise event listeners
The servlet that controls a Guise web applications.
A resource that has retrieves its properties, if possible, from a given RDF description.
Represents a session with a user.
A thread group allocated to a Guise session.
A heading component.
A component meant to be a heading.
Control with an action model rendered as a heading link.
Encapsulates a color value of the HSL color space.
A color component of HSL.
A Guise container for Guise HTTP servlets.
A key suitable for a hash map made up of a Guise application and an HTTP session.
Information about the Guise request of an HTTP servlet.
Manages Guise sessions for an HTTP web application.
A web depict context of an HTTP servlet.
A web platform based upon an HTTP servlet.
An ID simple selector.
A simple image component with no descriptive text.
An image component that is also an action control.
Image control that can be selected and generates actions, storing a Boolean value in its model representing the selected state.
A component that displays an image.
A model for an image.
A strategy for importing data into a component.
A model for a label and descriptive information.
Levels of logged or reported information.
An encapsulation of user input.
An event providing information from input such as a keystroke or a command.
A Guise component that can receive input focus.
An input focusable Guise component that serves as a parent of other components that can receive input focus.
The strategy for determining current input focus and progression of input focus.
A strategy for processing input.
A range validator for integers.
A converter that converts an Integer from and to a string literal.
A key on a keyboard.
An abstract key listener providing default method implementations.
An event providing information on input from a keyboard.
An encapsulation of user input from a keyboard.
An object that listens for keyboard events.
A key on a keyboard as reported by a browser's Event.keyCode property.
An event providing information on a keyboard key press.
An event providing information on a keyboard key release.
An encapsulation of key stroke input.
A label component.
A component the label of which comprises the main content of the component.
A component that allows its label to be displayed.
A model for an identifier such as text and/or an icon.
Contains prototype information for a label.
Contains layout information for a layout component.
Composite component that allows for layout of its children.
An event indicating that a property of layout constraints changed.
A layout component that is also a control.
A general panel with a default page flow layout.
A component representing a Facebook Like button.
The style of a line, such as used for a border or divider.
Control with an action model rendered as a link.
An action control with link semantics.
Control to allow selection of one or more values from a list.
An event indicating a list has been modified.
An object that allows listeners for list modification events.
An object that listens for list modification events.
Coupler that associates a ListSelectControl with a card in a CardControl.
A control to allow selection by the user of a value from a list.
A strategy for generating components to represent list select model values.
An object for editing values in a list model.
An event indicating the list selection has been modified.
An object that listens for list selection modification events.
A selection strategy for a select model.
A model for selecting one or more values from a list.
An info model that provides a localized version of a locale name.
An object that can convert a locale to a string using the current locale.
The style of a date in its string literal form.
A range validator for longs.
A converter that converts a Long from and to a string literal.
Commands for controlling media.
A group of components arranged as a menu.
Constraints on individual menu layout.
A layout for a menu that flows along an axis.
Contains prototype information for a menu.
A message component showing the message and any label.
An option dialog frame displaying a message.
A component that supports different modes of interaction, such as an editable label or a modal frame.
An event indicating that a component changed modes.
A frame that supports modal interaction.
An object that listens for a change in mode.
The encapsulation of a point of modal navigation.
An object that listens for the end of a modal frame's modality, providing default empty method definitions.
An object that listens for a change in modal navigation modality.
A panel that supports modal navigation.
A mode of component interaction.
Base interface for all component models.
Representation of a color through use of a color color space model.
The color component used in the color space.
ModelGroup<M extends Model>
A group of similar models for providing such functions as communication or mutual exclusion.
An abstract mouse listener providing default method implementations.
A button on a mouse.
An event providing mouse information of a mouse clicking a target.
An encapsulation of mouse click input.
An event providing mouse information of a mouse entering a target.
An event providing mouse information.
An event providing mouse information of a mouse exiting a target.
An encapsulation of user input from a mouse.
An event providing information on input from a mouse.
An object that listens for mouse events.
An implementation of a list selection strategy for a list select model allowing unlimited selections.
A group that ensures that only one boolean model in the group is set to true at the same time.
A panel allowing entry of the "N" type of a vCard text/directory profile as defined in RFC 2426, "vCard MIME Directory Profile".
An object that listens for action events and in response changes the navigation.
Action prototype that knows how to navigate.
A object that listens for action events and in response modally changes the navigation.
The encapsulation of a point of navigation.
A component that keeps track of and can report its current navigation path.
An event indicating that navigation has occurred.
An object that listens for navigation events.
A model for identifying a navigation path.
A panel displaying a navigation path as a series of breadcrumb links for the path segments.
A notification to the user of some event or state, such as an error or invalid user input.
The options which can be expected as responses for this notification.
The severity of the notification.
An event indicating there should be a notification message of some event or state.
An object that listens for notification events.
Default implementation of a frame for communication of an option such as "OK" or "Cancel".
Indicates an object that can convert a number from and to a string.
The style of the number in its literal form.
An effect for fading from one opacity to another.
A frame for communication of an option.
Encapsulates internationalized orientation of objects.
Base interface for boxes within a frame.
A validator to validate a Primary Account Number (PAN) of an identification card as defined in ISO/IEC 7812-1:2000(E), "Identification cards - Identification of issuers - Part 1: Numbering system".
Panel to gather password authentication information and optionally verify the password.
A URI converter that interprets relative URIs as path URIs with the "path" scheme.
A simple image component with an indication when the image is pending.
A pending image component that is also an action control.
A component that displays an image and is able to indicate when an image is pending.
A model for an image that is pending.
A destination that permanently redirects somewhere else.
A destination that permanently redirects to another referenced destination.
An image component that displays an associated label and description, if present.
A converter that converts an Integer from and to a string literal with no delimiters.
A converter that converts a Long from and to a string literal with no delimiters.
The platform on which Guise objects are being depicted.
A command to or from the platform on which objects are depicted.
A command message to or from the platform on which objects are being depicted.
Indicates that a drop action has occurred after a drag on the platform.
An event message to or from the platform on which objects are being depicted.
A local file on a platform.
Encapsulation of a list of platform files and a way to collect them.
The custom depictor type for this depicted object class.
Panel to browse platform files and upload them to the specified destination.
A task to upload a series of files from the platform.
Indicates that a component has received focus on the platform.
A message to or from the platform on which objects are being depicted.
A point in three-dimensional space.
Encapsulation of presentation-related information.
Commands for reacting to a decision to be made during a process.
The identification of a product, such as a user agent or a plugin, on the platform.
An event used to notify interested parties that progress has been made for a particular task.
An object that allows the registration of progress listeners.
An object that listens for progress events.
The basis on which a component can be formed, consisting of appropriate models and interfaces.
An object that provides prototypes.
Prototype provision information indicating order, hierarchy, and location for generated components.
An action prototype that is a proxy for another action prototype.
A pseudo class simple selector.
A validator restricting a value to a range.
A rectangle on a plane.
A destination that redirects somewhere else.
Constraints on individual component layout.
A destination that references another destination.
A layout for components bound to component references such as IDs.
Indicates a region of a larger area in internationalized relative terms.
Constraints on individual component region layout.
A layout that defines locations of components in internationalized relative terms.
A character array validator that can validate against regular expressions.
A string validator that can validate against regular expressions.
Deprecated.
Switch to using Rincl.
Control that allows resources to be collected and received at a given path.
The custom depictor type for web collect controls.
A color that retrieves its values from the Guise session resources based upon a resource key.
Commands for working with resources.
An interface to a resource being imported, such as a web file upload.
Control accepting a resource to be imported, such as a web file upload.
A resource import validator that can validate resource imports against accepted content types, file extensions, and/or maximum size.
A navigation point that retrieves a resource description and/or contents.
Definitions of Guise resources.
A navigation point that sets a resource description and/or contents.
Encapsulates a color value of the sRGB color space.
A color component of sRGB.
A CSS rule, consisting of one or more selectors and a declaration.
A rule for specifying part of a theme.
A control that allows the user to scroll its contents The control's contents are specified using ScrollControl.setContent(Component).
The enumeration of frame components.
A component that potentially demarcates a semantically significant area of the a parent component.
The type of section.
A panel that demarcates a semantically significant area of the a parent component with arranged child components.
An object that can be selected.
A label component that is able to indicate a selected state.
An action control that keeps track of its selected state.
Selectable button.
A button that keeps track of its selected state.
A control to allow selection by the user of a value from a collection.
Selectable link.
A link that keeps track of its selected state.
A model for selecting one or more values from a collection.
A selector of a CSS rule.
A card panel representing a sequence of cards.
Abstract base class for managing progression of a sequence.
A transition in a sequence.
An object that can be transitioned in a sequence.
An event indicating a set has been modified.
Indicates an absolute side.
A simple selector, such as a type selector or a class selector; an element of a sequence of simple selectors.
An implementation of a selection strategy for a select model allowing only a single selection at a time.
A value control that represents its value by a slider.
A spinner control.
A converter that converts a String from and to a string literal.
A Boolean property change listener that synchronizes a Displayable source's Displayable.DISPLAYED_PROPERTY by calling Displayable.setDisplayed(boolean) with any new value that it receives.
A tabbed panel with a card layout.
A container showing its children as tabs.
Control to allow selection of one or more values from a list using a tabbed interface.
A layout that manages child components as a series of tabs.
A table component.
An encapsulation of a component for a cell along with other metadata, such as whether the component was editable when created.
A strategy for generating components to represent table cell model values.
An encapsulation of the user interface-related model used for a column.
A message model that returns a default representation of the cell in a message.
A default table cell representation strategy.
A value model that returns and updates a the value of the cell.
A column in a table.
A model of a table.
A lightweight class representing a row and column in a table.
Constraints on an individual component representing a task in a card layout.
Selectable link that stores a task state.
A converter that converts a TelephoneNumber from and to a string literal.
An application template of a rule.
A destination that temporarily redirects somewhere else.
A destination that temporarily redirects to another referenced destination.
A box containing text.
Control to accept text input from the user representing a particular value type.
The default transferable object for a text control.
Encapsulation of text information related to the current depiction.
A model for text and an associated label.
Guise theme specification.
The style of a time in its string literal form.
A boolean value prototype which allows toggling between two boolean states.
A panel that holds components used as tools.
Control with an action model rendered as a tool button.
An action control with button behavior, including a "push" user interface.
An object that can be transferred, such as between components using drag and drop.
A tree control.
An abstract tree node representation strategy.
A default tree node representation strategy.
A tree node representation strategy for a label model, generating a label component.
A tree node representation strategy for a TextModel, generating a TextBox component.
An encapsulation of a component for a tree node along with other metadata, such as whether the component was editable when created.
A strategy for generating components to represent tree node models.
The transferable object for a tree node.
A model for a tree of nodes.
A node in a tree model.
A type simple selector.
A unit of measurement.
Exception class for a validation error.
Validation exception indicating that multiple validation errors occurred.
Indicates an object that can determine whether a value is valid.
A control to accept input by the user of a value.
An info model that converts a value to a string for the label.
A component that can be initialized with a value and allows a value to be retrieved.
An event reporting a value.
A model for user input of a value.
An abstract implementation of a group of value models implementing a value policy across several models, such as mutual exclusion.
Contains prototype information for a value control.
A validator that requires a value to be entered.
Selectable button that stores a separate value in a value model.
Selectable link that stores a separate value in a value model.
An object that listens for selection of a value.
Represents a view or aspect of data.
Strategy for rendering a menu as an accordion menu using the XHTML <ol> element.
Indicates that an action has been initiated on the web platform.
Strategy for rendering an application frame as a series of XHTML elements.
A web depictor for Guise audio.
The web commands for controlling audio.
Strategy for rendering an action control as an XHTML <button> element.
Strategy for rendering a card panel as a series of XHTML elements.
Indicates that one or more properties of a depicted object have changed on the web platform.
Strategy for rendering a check control as an XHTML <input> element with type checkbox or radio.
A command to or from a depicted object on the web platform.
A command message to or from the web platform.
A strategy for depicting components on the web platform.
Strategy for rendering an action control as an XHTML <a> element styled as a button.
Information related to the current depiction on the web platform.
An event to or from a depicted object on the web platform.
A strategy for depicting objects on the web platform.
Strategy for rendering a menu as a drop menu.
Strategy for rendering a layout component as an XHTML <fieldset> element.
Strategy for rendering a resource import control as an XHTML <input> element with type="file".
Strategy for rendering a Flash component as an XHTML <object> element.
Indicates the submission of a full or partial form on the web platform
Strategy for rendering a frame as a series of XHTML elements.
Strategy for rendering a label component as an XHTML h1, h2, etc.
Strategy for rendering an action model control as an XHTML <a> element containing a heading.
Strategy for rendering a Facebook like button as an XHTML <iframe> element.
Strategy for rendering an image action control as an XHTML <img> inside a <a> element.
Strategy for rendering an image select action control as an XHTML <img> inside a <a> element.
Strategy for rendering an image component an XHTML <img> element.
A web platform event indicating that initialization should occur.
Strategy for rendering a label as an XHTML <label> element.
Strategy for rendering a labeled panel as a series of XHTML elements.
Strategy for rendering a LayoutComponent as an XHTML <div> element.
Strategy for rendering an action model control as an XHTML <a> element.
Strategy for rendering a component as an XHTML <ol> element.
Strategy for rendering a message component as an XHTML <div> element.
Strategy for rendering a panel as an XHTML <div> element.
Strategy for rendering a pictures as a series of XHTML elements along with label and description.
The web platform for Guise.
The types of JavaScript-based HTML editors available.
The web commands for controlling polling.
A web command to or from the platform on which objects are depicted.@author Garret Wilson
A command message to or from the web platform on which objects are being depicted.
An event message on the web platform.
The type of event received from the web platform.
A local file represented by a Flash flash.net.FileReference on the web platform.
A message on the web platform.
A web event for polling the server.
Indicates that some sort of progress has been made on the web platform.
Strategy for rendering a resource collect control as an XHTML <input> element with type="file".
The web commands for controlling a resource collect control.
Strategy for rendering a scroll control as an XHTML <div> element.
Strategy for rendering a label component that is selectable.
Strategy for rendering a select control as an XHTML <select> element.
Strategy for rendering an action control as an XHTML <a> element that can be selected.
Strategy for rendering a slider component as an XHTML <slider> element.
Strategy for rendering a tabbed panel as a series of XHTML elements.
Strategy for rendering a tabbed control as an XHTML <ol> element containing tabs.
Strategy for rendering a table component as an XHTML <table> element.
Strategy for rendering a text component as an XHTML <div> element or, based upon TextBox.getTextContentType(), a specialized XHTML element.
Cached information associating a pre-parsed XML document with a string.
Strategy for rendering a text control as an XHTML <input> element or an XHTML <textarea> element.
Strategy for rendering an action control as an XHTML <button> element.
Strategy for rendering a tree component as an XHTML <div> element.
The identification of the user agent client, such as a browser, accessing Guise on the web platform.
The brand of the web user agent.
Strategy for rendering an action model control as an XHTML <a> element that can be selected, with values represented by icons.
A component that can be embedded in certain content and can be edited within a widget editing environment.
Encapsulation of application/xhtml+xml information related to the current depiction.
Encapsulation of text/xml information related to the current depiction.
The state of rendering for a particular element.