sealed
trait SceneGraphNode
The internal parent type of anything that can affect the visual representation of the game.
There are some SceneGraphNode's used only for internal scene processing.
- Companion
- object
class Object
trait Matchable
class Any
trait SceneNode
trait DependentNode
class CloneBatch
class CloneTiles
class Group
class Mutants
class Sprite[M]
class Text[M]
trait RenderNode
trait EntityNode
class Clip[M]
class Graphic[M]
trait Shape
class Box
class Circle
class Line
class Polygon
class TextBox