array

final case
class array[T](size: Int, values: ArraySeq[T])(using ev: IsShaderValue[T]) extends ShaderPrimitive

array data to send to the fragment shader

Value Params
ev

Implicit proof that T is a Shader value (float, vec2, vec3, vec4)

size

Size != Length! Size is the memory allocated, the max possible number of entries, e.g. you are sending 3 x vec2 but the size is 16, meaning the max you could send is 16 x vec2 but no more than that.

values

The values to send

Companion
object
trait Serializable
trait Product
trait Equals
class Object
trait Matchable
class Any

Value members

Concrete methods

def toArray: Array[Float]
def toJSArray: Array[Float]

Inherited methods

def productElementNames: Iterator[String]
Inherited from
Product
def productIterator: Iterator[Any]
Inherited from
Product

Concrete fields

val isArray: Boolean
val length: Int