Audio

@native @JSImport("three", "Audio") @JSType class Audio[NodeType <: AudioNode] extends Object3D
class Object3D
class Object
trait Any
class Object
trait Matchable
class Any

Value members

Constructors

def this(listener: AudioListener)

Concrete methods

def connect(): Audio[NodeType]
def disconnect(): Audio[NodeType]
def getDetune(): Double
def getFilter(): AudioNode
def getFilters(): Array[AudioNode]
def getLoop(): Boolean
def getOutput(): NodeType
def getPlaybackRate(): Double
def getVolume(): Double
def load(file: String): Audio[GainNode]
def onEnded(): Unit
def pause(): Audio[NodeType]
def play(delay: UndefOr[Double]): Audio[NodeType]
def setBuffer(audioBuffer: AudioBuffer): Audio[NodeType]
def setDetune(value: Double): Audio[NodeType]
def setFilter(filter: AudioNode): Audio[NodeType]
def setFilters(value: Array[AudioNode]): Audio[NodeType]
def setLoop(value: Boolean): Audio[NodeType]
def setLoopEnd(value: Double): Audio[NodeType]
def setLoopStart(value: Double): Audio[NodeType]
def setMediaElementSource(mediaElement: HTMLMediaElement): Audio[NodeType]
def setMediaStreamSource(mediaStream: MediaStream): Audio[NodeType]
def setNodeSource(audioNode: AudioBufferSourceNode): Audio[NodeType]
def setPlaybackRate(value: Double): Audio[NodeType]
def setVolume(value: Double): Audio[NodeType]
def stop(): Audio[NodeType]

Inherited methods

def add(`object`: Object3D*): Audio[NodeType]
Inherited from
Object3D
def addEventListener(`type`: String, listener: Function1[Event, Unit]): Unit
Inherited from
EventDispatcher
def applyMatrix4(matrix: Matrix4): Unit
Inherited from
Object3D
def applyQuaternion(quaternion: Quaternion): Audio[NodeType]
Inherited from
Object3D
def attach(`object`: Object3D): Audio[NodeType]
Inherited from
Object3D
def clear(): Audio[NodeType]
Inherited from
Object3D
def copy(source: Audio[NodeType], recursive: UndefOr[Boolean]): Audio[NodeType]
Inherited from
Object3D
def dispatchEvent(event: AnonObject25): Unit
Inherited from
EventDispatcher
def getObjectById(id: Double): UndefOr[Object3D]
Inherited from
Object3D
def getObjectByName(name: String): UndefOr[Object3D]
Inherited from
Object3D
def getObjectByProperty(name: String, value: String): UndefOr[Object3D]
Inherited from
Object3D
Inherited from
Object3D
Inherited from
Object3D
Inherited from
Object3D
Inherited from
Object3D
def hasEventListener(`type`: String, listener: Function1[Event, Unit]): Boolean
Inherited from
EventDispatcher
def hasOwnProperty(v: String): Boolean
Inherited from
Object
def isPrototypeOf(v: Object): Boolean
Inherited from
Object
@JSName("clone")
def jsClone(recursive: UndefOr[Boolean]): Audio[NodeType]
Inherited from
Object3D
Inherited from
Object3D
def lookAt(vector: Vector3 | Double, y: UndefOr[Double], z: UndefOr[Double]): Unit
Inherited from
Object3D
def propertyIsEnumerable(v: String): Boolean
Inherited from
Object
def raycast(raycaster: Raycaster, intersects: Array[Intersection]): Unit
Inherited from
Object3D
def remove(`object`: Object3D*): Audio[NodeType]
Inherited from
Object3D
def removeEventListener(`type`: String, listener: Function1[Event, Unit]): Unit
Inherited from
EventDispatcher
def removeFromParent(): Audio[NodeType]
Inherited from
Object3D
def rotateOnAxis(axis: Vector3, angle: Double): Audio[NodeType]
Inherited from
Object3D
def rotateOnWorldAxis(axis: Vector3, angle: Double): Audio[NodeType]
Inherited from
Object3D
def rotateX(angle: Double): Audio[NodeType]
Inherited from
Object3D
def rotateY(angle: Double): Audio[NodeType]
Inherited from
Object3D
def rotateZ(angle: Double): Audio[NodeType]
Inherited from
Object3D
def setRotationFromAxisAngle(axis: Vector3, angle: Double): Unit
Inherited from
Object3D
def setRotationFromEuler(euler: Euler): Unit
Inherited from
Object3D
Inherited from
Object3D
Inherited from
Object3D
def toJSON(meta: UndefOr[AnonObject26]): Any
Inherited from
Object3D
def toLocaleString(): String
Inherited from
Object
def translateOnAxis(axis: Vector3, distance: Double): Audio[NodeType]
Inherited from
Object3D
def translateX(distance: Double): Audio[NodeType]
Inherited from
Object3D
def translateY(distance: Double): Audio[NodeType]
Inherited from
Object3D
def translateZ(distance: Double): Audio[NodeType]
Inherited from
Object3D
def traverse(callback: Function1[Object3D, Any]): Unit
Inherited from
Object3D
def traverseAncestors(callback: Function1[Object3D, Any]): Unit
Inherited from
Object3D
def traverseVisible(callback: Function1[Object3D, Any]): Unit
Inherited from
Object3D
def updateMatrix(): Unit
Inherited from
Object3D
def updateMatrixWorld(force: UndefOr[Boolean]): Unit
Inherited from
Object3D
def updateWorldMatrix(updateParents: Boolean, updateChildren: Boolean): Unit
Inherited from
Object3D
def valueOf(): Any
Inherited from
Object
Inherited from
Object3D

Concrete fields

var autoplay: Boolean
var buffer: AudioBuffer
var context: AudioContext
var detune: Double
var duration: UndefOr[Double]
var filters: Array[AudioNode]
var gain: GainNode
var hasPlaybackControl: Boolean
var isPlaying: Boolean
var loop: Boolean
var loopEnd: Double
var loopStart: Double
var offset: Double
var playbackRate: Double
var source: AudioBufferSourceNode
var sourceType: String

Inherited fields

var `type`: String
Inherited from
Object3D
Inherited from
Object3D
var castShadow: Boolean
Inherited from
Object3D
var children: Array[Object3D]
Inherited from
Object3D
var frustumCulled: Boolean
Inherited from
Object3D
var id: Double
Inherited from
Object3D
val isObject3D: Boolean
Inherited from
Object3D
Inherited from
Object3D
Inherited from
Object3D
var matrixAutoUpdate: Boolean
Inherited from
Object3D
Inherited from
Object3D
Inherited from
Object3D
Inherited from
Object3D
var name: String
Inherited from
Object3D
Inherited from
Object3D
Inherited from
Object3D
Inherited from
Object3D
Inherited from
Object3D
Inherited from
Object3D
var receiveShadow: Boolean
Inherited from
Object3D
var renderOrder: Double
Inherited from
Object3D
Inherited from
Object3D
Inherited from
Object3D
var up: Vector3
Inherited from
Object3D
Inherited from
Object3D
var uuid: String
Inherited from
Object3D
var visible: Boolean
Inherited from
Object3D