WebGLCapabilities

@native @JSImport("three", "WebGLCapabilities") @JSType class WebGLCapabilities extends Object
class Object
trait Any
class Object
trait Matchable
class Any

Value members

Constructors

def this(gl: WebGLRenderingContext, extensions: Any, parameters: WebGLCapabilitiesParameters)

Concrete methods

def getMaxAnisotropy(): Double
def getMaxPrecision(precision: String): String

Inherited methods

def hasOwnProperty(v: String): Boolean
Inherited from
Object
def isPrototypeOf(v: Object): Boolean
Inherited from
Object
def propertyIsEnumerable(v: String): Boolean
Inherited from
Object
def toLocaleString(): String
Inherited from
Object
def valueOf(): Any
Inherited from
Object

Concrete fields

var floatFragmentTextures: Boolean
var floatVertexTextures: Boolean
val isWebGL2: Boolean
var maxAttributes: Double
var maxCubemapSize: Double
var maxFragmentUniforms: Double
var maxTextureSize: Double
var maxTextures: Double
var maxVaryings: Double
var maxVertexTextures: Double
var maxVertexUniforms: Double
var precision: String
var vertexTextures: Boolean