WebGLTextures

@native @JSImport("three", "WebGLTextures") @JSType class WebGLTextures extends Object
class Object
trait Any
class Object
trait Matchable
class Any

Value members

Constructors

def this(gl: WebGLRenderingContext, extensions: WebGLExtensions, state: WebGLState, properties: WebGLProperties, capabilities: WebGLCapabilities, utils: WebGLUtils, info: WebGLInfo)

Concrete methods

def allocateTextureUnit(): Unit
def resetTextureUnits(): Unit
def safeSetTexture2D(texture: Any, slot: Double): Unit
def safeSetTextureCube(texture: Any, slot: Double): Unit
def setTexture2D(texture: Any, slot: Double): Unit
def setTexture2DArray(texture: Any, slot: Double): Unit
def setTexture3D(texture: Any, slot: Double): Unit
def setTextureCube(texture: Any, slot: Double): Unit
def setupRenderTarget(renderTarget: Any): Unit
def updateMultisampleRenderTarget(renderTarget: Any): Unit
def updateRenderTargetMipmap(renderTarget: Any): Unit

Inherited methods

def hasOwnProperty(v: String): Boolean
Inherited from
Object
def isPrototypeOf(v: Object): Boolean
Inherited from
Object
def propertyIsEnumerable(v: String): Boolean
Inherited from
Object
def toLocaleString(): String
Inherited from
Object
def valueOf(): Any
Inherited from
Object