WebGLPrograms
class Object
trait Any
class Object
trait Matchable
class Any
Value members
Constructors
def this(renderer: WebGLRenderer, cubemaps: WebGLCubeMaps, extensions: WebGLExtensions, capabilities: WebGLCapabilities, bindingStates: WebGLBindingStates, clipping: WebGLClipping)
Concrete methods
def getParameters(material: Material, lights: Any, shadows: Array[Object], scene: Scene, `object`: Any): Any