WebGLShadowMap

@native @JSImport("three", "WebGLShadowMap") @JSType class WebGLShadowMap extends Object
class Object
trait Any
class Object
trait Matchable
class Any

Value members

Constructors

def this(_renderer: WebGLRenderer, _objects: WebGLObjects, _capabilities: WebGLCapabilities)

Concrete methods

def render(shadowsArray: Array[Light], scene: Scene, camera: Camera): Unit

Inherited methods

def hasOwnProperty(v: String): Boolean
Inherited from
Object
def isPrototypeOf(v: Object): Boolean
Inherited from
Object
def propertyIsEnumerable(v: String): Boolean
Inherited from
Object
def toLocaleString(): String
Inherited from
Object
def valueOf(): Any
Inherited from
Object

Concrete fields

var autoUpdate: Boolean
var cullFace: Any
var enabled: Boolean
var needsUpdate: Boolean