WebGLMultipleRenderTargets

@native @JSImport("three", "WebGLMultipleRenderTargets") @JSType class WebGLMultipleRenderTargets extends EventDispatcher
class Object
trait Any
class Object
trait Matchable
class Any

Value members

Constructors

def this(width: Double, height: Double, count: Double)

Concrete methods

def dispose(): Unit
@JSName("clone")
def setSize(width: Double, height: Double, depth: UndefOr[Double]): WebGLMultipleRenderTargets
def setTexture(texture: Texture): Unit

Inherited methods

def addEventListener(`type`: String, listener: Function1[Event, Unit]): Unit
Inherited from
EventDispatcher
def dispatchEvent(event: AnonObject25): Unit
Inherited from
EventDispatcher
def hasEventListener(`type`: String, listener: Function1[Event, Unit]): Boolean
Inherited from
EventDispatcher
def hasOwnProperty(v: String): Boolean
Inherited from
Object
def isPrototypeOf(v: Object): Boolean
Inherited from
Object
def propertyIsEnumerable(v: String): Boolean
Inherited from
Object
def removeEventListener(`type`: String, listener: Function1[Event, Unit]): Unit
Inherited from
EventDispatcher
def toLocaleString(): String
Inherited from
Object
def valueOf(): Any
Inherited from
Object

Concrete fields

var texture: Array[Texture]